Uninterrupted Audio tone generation
"Vinoo S Warrier" <[email protected]> Sat, 12 Feb 2005 01:08:38 +0530
| Newsgroups | gmane.linux.real-time.rtlinux.general |
|---|---|
| Message-ID | <[email protected]> |
Hi, I need to generate audio-tones, two different-frequency tones to encode a binary 0 and a binary 1 such that each bit-tone occupies say 10ms exactly. also while playing the tones for a complete packet of data (say 50-100 bits) the audio-tones should not get interrupted. 1. I was wondering how using rtlinux can help achieve this. to ensure no-interruptions, would i need to just write a tone-generation task as a realtime-task or would i also need to run the audio-driver as a realtime-task? 2. the second complication is that i also need to run another data-collection task (not necessarily real time) that collects these packets from a remote machine via serial-port. If i run a real-time task that needs to continuously generate a tone, since this cannot be interrupted, would my data-collection task get to run at all? i have tried searching the archives but couldn't find much about audio. also iam very new to real-time systems. all and any help greatly appreciated. Thanks, Vinoo -- No virus found in this outgoing message. Checked by AVG Anti-Virus. Version: 7.0.300 / Virus Database: 265.8.7 - Release Date: 2/10/2005 _______________________________________________ Rtl mailing list [email protected] http://www2.fsmlabs.com/mailman/listinfo/rtl