Re: sbcl: heap exhausted
Frode Vatvedt Fjeld <[email protected]> 11 Jan 2007 16:37:08 +0100
| Newsgroups | gmane.lisp.movitz.devel |
|---|---|
| Message-ID | <[email protected]> |
"Paavo Parkkinen" <[email protected]> writes: > I was trying to compile the los0 image on my own computer this morning > and after taking a while, and printing a bunch of messages, "(load > "load.lisp")" came up with a "Heap exhausted, game over." -message. > > I have 512M memory (~500M swap); is that not enough, or did I do > something wrong? Did it work before? Movitz is rather memory hungry.. and I do seem to remember I used to prefer CMUCL over SBCL at one time because CMUCL seemed to provide more and more stable memory handling. You can try to limit the features you bring into the image (by removing require statements at the top of los0.img). Wheter 1 GB in absolute terms is enough, I am not sure.. it does seem a bit scarce. -- Frode Vatvedt Fjeld