Re: SVN + mmorpg
Greg Thomas <[email protected]> Fri, 25 Nov 2005 15:40:23 +0000
| Newsgroups | gmane.comp.version-control.subversion.devel,gmane.mail.eyebrowse.user |
|---|---|
| Organization | None |
| Message-ID | <[email protected]> |
On Fri, 25 Nov 2005 15:40:26 +0200, Teodor Constantin <[email protected]> wrote: >1. is possible to make this with SVN? the whole date project will be 1-2GB >or maybe more. I would think so. From what I can tell, each Realm server could have a working copy of the repository, and when you're ready to update the servers, just get each one to do a "svn update". >2. 100% problems will come, can i get any support to solve them? If you want informal support, then the users list (cc'ed - where this question should really go) can be of huge help. Alternatively, a number of companies offer more formal SVN support - including the original sponsors - http://www.collab.net/subversion/ >3. if i will need some customised svn stuff for this project will anyone be >intrested to help me? If you need functionality changes to SVN, you can either make them yourself (with assistance from the dev list), or you may be able to find someone else willing to take it on. I would think that the likelihood of the latter increases with the amount of money you're offering, though. Greg -- This post represents the views of the author and does not necessarily accurately represent the views of BT.