Re: Re: Problems with the player stopping

Jordan Share <[email protected]> Sun, 06 Jan 2002 19:11:33 -0800
Newsgroups gmane.music.equipment.slimp3.user
Message-ID <5.1.0.14.2.20020106191027.03587990@unmaker>
At 06:56 PM 1/6/2002, Sean Adams wrote:
>This is the expected behavior with the current server design - if the
>player's beuffer runs out because the server is tied up, then the stream
>will stop (instead of stuttering, or starting up later).  The player's
>buffer is pretty big, but there are some critical points in the server
>where it can get tied up long enough for the buffer to run empty.

But why doesn't it (the player) keep retrying until the server responds 
again?  Or at least "keep trying for 30 seconds"?

Jordan


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