Re: Yahoo fix still in progress
Alan Humpherys <[email protected]>
| Newsgroups | gmane.network.fire.general |
|---|---|
| Message-ID | <[email protected]> |
Here is an update on the Yahoo fix. Sorry it has been 7 days. My goal has been to get a solution to this problem which doesn't result in a loss of functionality. Gaim has switched over to use the webmessenger protocol, which doesn't have all of the features of the standard protocol Fire has been using. Trillian users were initially encouraged to switch to an old yahoo server which wouldn't connect them with users of the standard client. I didn't feel that either of these reduced functionality solutions was acceptable for the Fire community, so have been working with some others at creating a full solution to the problem. Such a solution has been developed, and I am currently testing it, and working on getting it incorporated into fire. We will be releasing a 0.32.i version addressing the yahoo login problem. Additionally, we will release an alpha refresh for those of you who are testing that in preparation for our 1.0 release. Through all of this, please realize that we do this as volunteers, out of the goodness of our hearts. Criticism and complaining on the mailing lists is quite a slap in the face. After all, your praise is the only payment we receive. Alan ------ Alan Humpherys Fire Development Team http://fire.sf.net On Jan 14, 2004, at 9:47 PM, Megan E. B. wrote: > More importantly, what is going on with the Yahoo fix? It's been > days, it's not usually this bad... > > Megan > ------------------------------------------------------- The SF.Net email is sponsored by EclipseCon 2004 Premiere Conference on Open Tools Development and Integration See the breadth of Eclipse activity. February 3-5 in Anaheim, CA. http://www.eclipsecon.org/osdn _______________________________________________ Fire-talk mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/fire-talk Have a question? Please read the Fire Frequently Asked Questions: http://fire.sourceforge.net/faq.shtml