Re: the right ircd for Blitzed
Philipp Kern <[email protected]>
| Newsgroups | gmane.network.irc.blitzed.general |
|---|---|
| Organization | 0x539.de |
| Message-ID | <[email protected]> |
On Sa, 2004-07-17 at 22:39, Andy Smith wrote: > However, no one is putting in that effort, including me. Even if > you/we started now, it could be significant time until we did have a > production-quality ircd. At the same time we do want a better ircd. [IPv6 and SSL are supported by a patch] Yes and you said that the patch isn't in production quality. > We now have the ability to have twp IPv6 public irc servers but we > can't because our current ircd doesn't support it. Ok, but still there's no need for many IPv6 servers. I use it by myself, but there are rarely more than eight people online on soylent-green. > We could be offering SSL client connections but we can't because our > current ircd doesn't support it. SSL support is something to consider. But does Unreal also provide strong encryption between servers? RC4 is the weak point at the moment. I try to get my friends to use SSL on soylent-green with or without IPv6 connectivity for a secure communication. But still Jabber competes here quite strongly... > We could be masking hosts, we could be offering vhosts. Those > services are controversial and should be voted on, but at the moment > we can't even begin tot hink of offering them because our current > ircd does not support them. Vhosts count as DNS-Spam, and are IMO just another toy which isn't needed. Masking hosts is a valid point for protecting our users from attacks, but it wasn't necessary in the past. Bahamut isn't bloated at all and had hardly any memory leaks I noticed. It still runs on milk with 190 days uptime at 10M. ircd 1108 0.4 1.7 10116 4420 ? S Jan09 1097:44 ./ircd Restarts all the time because of Unreal upgrades would neither be helpful for our userbase. Regards, Philipp Kern