Re: the right ircd for Blitzed

Philipp Kern <[email protected]>
Newsgroups gmane.network.irc.blitzed.general
Organization 0x539.de
Message-ID <[email protected]>
On Sa, 2004-07-17 at 22:39, Andy Smith wrote:
> However, no one is putting in that effort, including me.  Even if
> you/we started now, it could be significant time until we did have a
> production-quality ircd.  At the same time we do want a better ircd.

[IPv6 and SSL are supported by a patch]
Yes and you said that the patch isn't in production quality.

> We now have the ability to have twp IPv6 public irc servers but we
> can't because our current ircd doesn't support it.

Ok, but still there's no need for many IPv6 servers. I use it by myself,
but there are rarely more than eight people online on soylent-green.

> We could be offering SSL client connections but we can't because our
> current ircd doesn't support it.

SSL support is something to consider. But does Unreal also provide
strong encryption between servers? RC4 is the weak point at the moment.
I try to get my friends to use SSL on soylent-green with or without IPv6
connectivity for a secure communication. But still Jabber competes here
quite strongly...

> We could be masking hosts, we could be offering vhosts.  Those
> services are controversial and should be voted on, but at the moment
> we can't even begin tot hink of offering them because our current
> ircd does not support them.

Vhosts count as DNS-Spam, and are IMO just another toy which isn't
needed. Masking hosts is a valid point for protecting our users from
attacks, but it wasn't necessary in the past.

Bahamut isn't bloated at all and had hardly any memory leaks I noticed.
It still runs on milk with 190 days uptime at 10M.
ircd      1108  0.4  1.7 10116 4420 ?        S    Jan09 1097:44 ./ircd

Restarts all the time because of Unreal upgrades would neither be
helpful for our userbase.

Regards,
Philipp Kern
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