Re: the right ircd for Blitzed

Phil Clarke <[email protected]>
Newsgroups gmane.network.irc.blitzed.general
Message-ID <[email protected]>
Andy Smith wrote:

> Once again I find myself asking, why aren't we using Unrealircd?

If unrealircd gives us the features that we need and still allows us 
room to grow, then why not.

Exactly what kind of work would be needed in order to make the switch?
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