Re: hostmangling in new ircd

Andy Smith <[email protected]> Tue, 23 Aug 2005 10:55:14 +0000
Newsgroups gmane.network.irc.blitzed.general
Message-ID <[email protected]>
On Tue, Aug 23, 2005 at 08:50:23PM +1000, Tim Hicks wrote:
>    What [1]austnet.org does:
>    * [synfx] ([2]radiostar-8hQ7Dm9bB4B4LZUTKYkyYnZjjERCKxA67bdBIQen8uI@public.gmane.org): Tim
>    * [synfx] on Virtual World as [3]vw-28580.iinet.net.au
>    And anyone whose hostname doesn't resolve gets a garbage IP, eg.
>    203.206.61.28580.

Appears to have pretty much the same issues.

Unreal works this way too:

http://www.vulnscan.org/UnrealIRCd/unreal32docs.html#feature_cloaking

("our" host mangling which is freequest's host mangling which is
 actually unreal's cloaking anyway, so no surprise)

Anyone know who actually wrote unreal's cloaking code?

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