Re: hostmangling in new ircd
Andy Smith <[email protected]> Tue, 23 Aug 2005 10:55:14 +0000
| Newsgroups | gmane.network.irc.blitzed.general |
|---|---|
| Message-ID | <[email protected]> |
On Tue, Aug 23, 2005 at 08:50:23PM +1000, Tim Hicks wrote:
> What [1]austnet.org does:
> * [synfx] ([2]radiostar-8hQ7Dm9bB4B4LZUTKYkyYnZjjERCKxA67bdBIQen8uI@public.gmane.org): Tim
> * [synfx] on Virtual World as [3]vw-28580.iinet.net.au
> And anyone whose hostname doesn't resolve gets a garbage IP, eg.
> 203.206.61.28580.
Appears to have pretty much the same issues.
Unreal works this way too:
http://www.vulnscan.org/UnrealIRCd/unreal32docs.html#feature_cloaking
("our" host mangling which is freequest's host mangling which is
actually unreal's cloaking anyway, so no surprise)
Anyone know who actually wrote unreal's cloaking code?
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