Re: hostmangling in new ircd

Andy Smith <[email protected]> Wed, 24 Aug 2005 17:00:38 +0000
Newsgroups gmane.network.irc.blitzed.general
Message-ID <[email protected]>
Another thing that was mentioned on the unrealircd forum [1] is that
for a two part host such as example.com it gets cloaked to something
like blitzed-1a7b4df9.com, which totally removes any indication of what
"ISP" it is, supposedly one of the design goals of cloaking in
unreal [2].

Is this acceptable?

If not, we could mangle it anyway but add the fake bit on the start
and hope no one guesses (blitzed-1a7b4df9.example.com).

Or we could decide not to mangle it at all and tell people to pick
longer hosts if they want them mangled. :)

Thoughts?

[1] http://forums.unrealircd.com/viewtopic.php?t=2386&sid=b55ac43c177bfe5cdd2786f6dfe262bc

[2] If so, why do cloaked IPs lose all resemblance to an IP address?
    You can't work out what organisation a cloaked IP belongs to.

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