Re: mingw32 build (was Re: slrn 0.9.9 release plans)
Marcin Wiśniewski <[email protected]>
| Newsgroups | gmane.network.slrn.user |
|---|---|
| Organization | not interested / Solipsist Nation |
| Message-ID | <[email protected]> |
[*John E. Davis*,([email protected])] [<[email protected]>] > How did you compile slang? Did you do it in a pure windows > environment, or using MSYS from the mingw32 project? Hmm, I tried again using mingw by makefiles generated by mkmake and slsh responds exactly the same. Mingw produced static compiled binary, 595 607 bytes, previous i used slsh (17 920 bytes) which was linked to libslang.dll (661 844 bytes). But i must note, that clean mingw don't have some headers needed by slang, like utsname.h and i don't know if i found and used right files. > I was unable to > reproduce the problem when I compiled slsh using a pure windows > environment. Could you put somewhere you binary and libraries? Marcin Wiśniewski -- Life is complex. You know - part real, part imaginary. Music: Nirvana - D7 (mix) [1990] ------------------------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/