Re: mingw32 build (was Re: slrn 0.9.9 release plans)

Marcin Wiśniewski <[email protected]>
Newsgroups gmane.network.slrn.user
Organization not interested / Solipsist Nation
Message-ID <[email protected]>
[*John E. Davis*,([email protected])]
[<[email protected]>]
> How did you compile slang?  Did you do it in a pure windows
> environment, or using MSYS from the mingw32 project?

Hmm, I tried again using mingw by makefiles generated by mkmake and slsh
responds exactly the same.
Mingw produced static compiled binary, 595 607 bytes, previous i used slsh
(17 920 bytes) which was linked to libslang.dll (661 844 bytes).
But i must note, that clean mingw don't have some headers needed by slang,
like utsname.h and i don't know if i found and used right files. 

> I was unable to
> reproduce the problem when I compiled slsh using a pure windows
> environment.

Could you put somewhere you binary and libraries?

Marcin Wiśniewski
-- 
Life is complex. You know - part real, part imaginary.
Music: Nirvana - D7 (mix) [1990]


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