Re: new scripting language available for testing... anytakers?
"Jacques Vallin" <jvallin-Hpm9b9gv7FW2//[email protected]> Fri, 12 Mar 2004 09:56:07 +0800
| Newsgroups | gmane.org.user-groups.linux.beijing.tech |
|---|---|
| Message-ID | <01e401c407d5$2f2a8240$5800a8c0__5478.96302673525$1079056596@sony> |
HI Russel - yes we 'd like to look into this. Also, does anyone know if there is any way of replacing JVM components by a smaller platform? Java VM takes about 10 megs and that makes it very difficult to package it for distribution. cheers! ----- Original Message ----- From: "Russell Young" <[email protected]> To: <[email protected]> Sent: Thursday, March 11, 2004 10:57 PM Subject: [blug-tech] new scripting language available for testing... anytakers? > > Hi there, > > I have just pretty much finished writing a scripting language for a > project (personal, unfortunately, not professional). It seems to me to > work pretty well - it is a neat solution for what I needed, and I think > can have some general application. Anyone interested in trying it out? > > The language looks like C with minor differences to make scripting more > convenient (no typing, default arguments, pass-by-value or > pass-by-reference, macros, and a bunch more). The big advantage it has is > object support. The objects are intended to be mainly wrappers for Java > objects, allowing a lot of flexibility in working with java objects from > the scripting environment. Functions can be defined either in the language > itself, in "smart" java objects that understand the language, or (with > some limitations) can call java objects directly. I used it to write > output routines for a CD organizer, but I think it would be really useful > for things like writing skins for java applications, or other things where > you might want to make changes without mucking with the application source. > > The language code is small (70k jar file compiled, 60k for the source - > though it could use some more documentation), and a good introduction to > compilers for anyone interested in seeing how they work. I've been playing > with it for a few days now and it seems pretty stable, so it should not be > too big a waste of anyone's time but mine. Anyone care for a new toy? > > russell > _______________________________________________ > blug-tech list > [email protected] > http://list.beijinglug.org/cgi-bin/mailman/listinfo/blug-tech >