Re: undefined X symbol ?

Riccardo Mottola <[email protected]> Wed, 12 Jan 2005 20:36:48 +0100
Newsgroups gmane.os.openbsd.mac68k
Message-ID <[email protected]>
Hey,

thanks for the ideas and the reply, but there are some facts that make
me suspicious.

> A completely wild guess: OpenBSD/mac68k uses XF3, which is pretty darned
> old now.  It would probably be more interesting to see how your app runs
> on a more "mainstream" OpenBSD platform (i386, sparc, sparc64, amd64,
> whatever).  I'd even encourage you to try a new snapshot for mac68k
> (much easier to work with), but X hasn't changed, and to be honest, is
> unlikely to.  Actually, hmm.. X *has* changed, as I recall, we are still
> using the XF3 server, but all the tools are now X.org based.  (I'd still
> recommend testing on a faster platform.  Less frustrating when things
> don't work the first time! 8-)


1. I tested the application on OpenBSD/sparc 3.5 and it works fine there
(as well on a load of other old and new unices)
2. the missing symbol is not called directly by my application and the
application can run flawlesy on XF3 (besides, I am exporting display, so
I am not using their server)
3. Nedit which comes with the ports too... works and uses Motif too

if it weren't for 3. I would suspect a broken motif in ports (I don't
remember if I installed the binary or compiled it myself, but I suspect
the first, give the speed of the machine. I was only recently able to
upgrade the ram to acceptable levels)


could someone test the applicaiton on a newer OpenBSD/68k installation ?
3.4, 3.5 maybe ? Apart from X the only depenency would be a motif
toolkit. I use Openmotif.
thanks,
  Riccardo


PS: http://nebula-irc.sf.net