Re: Questions about cameras and PlayerStage sensors
Johan Rutgeerts <[email protected]> Fri, 1 Jul 2005 15:06:27 +0200
| Newsgroups | gmane.science.robotics.orocos.user |
|---|---|
| Message-ID | <[email protected]> |
> Hmmm... Are Comedi and CAN abstract too? > Well, a "ComediSubDeviceDIN" is an implementation of the abstract interface "DigitalInInterface", as also a "BeckhoffDIn". So if i write a sensor component that reads digital inputs from a DigitalInInterface, then I can use it with the comedi device in our setup, while you could use the same sensor component on your setup with e.g. a Beckhof module. > Herman, could you describe the way to getting video, please? Well, up until now, we did only very basic and non realtime visual servoing. In detail: Our camera is connected through firewire. A non-realtime, non-periodic thread (SingleThread) is started in a sensor component. In this thread, the Opencv library is used to get images from the camera. The images are processed, and the data is put in a non-locking data object (DataObjectLockFree). The sensor component reads the latest available data from the data object. Realtime vision has a bit been discussed on the RTAI mailinglist: <https://mail.rtai.org/pipermail/rtai/2005-March/010508.html> Johan