[ playerstage-Patches-2993776 ] WIN32 compilation issues patch
"SourceForge.net" <[email protected]>
| Newsgroups | gmane.science.robotics.playerstage |
|---|---|
| Message-ID | <[email protected]> |
Patches item #2993776, was opened at 2010-04-28 21:29 Message generated for change (Tracker Item Submitted) made by corot You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=433166&aid=2993776&group_id=42445 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Player Group: Unstable Status: Open Resolution: None Priority: 5 Private: No Submitted By: corot (corot) Assigned to: Brian Gerkey (gerkey) Summary: WIN32 compilation issues patch Initial Comment: This patch contains all the modifications I have done to player code to successfully compile on windows with Visual Studio 2008. I have also successfully compiled my code on Linux. Anyway, all modifications should be innocuous for Linux compilation, as they are all included on precompiler directives of kind: #if defined WIN32 ...include some files... ...defines missing on windows... #else ...include some others... #endif ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=433166&aid=2993776&group_id=42445 ------------------------------------------------------------------------------