Re: playerstage

Mohammed Rashad <[email protected]>
Newsgroups gmane.science.robotics.playerstage
Message-ID <[email protected]>
Does robotistics can only do with playerstage?. As a capable programmer cant i contribute to playerstage?.
I am currently hacking playerstage code. after some suceesfull hacks I will start coding of modeller as i told before
May I expect the help and support from playerstage developers as for any other opensource projects.

waiting for reply from other devs

 --
Rashad




________________________________
From: Captain Bedsock <[email protected]>
To: [email protected]
Sent: Thu, June 17, 2010 11:31:48 PM
Subject: Re: [Playerstage-developers] gui for playerstage

Hi. You should know that many young, inexperienced programmers want to
do ambitious things but aren't ready for it, that is, they need lots
of hand-holding. And also, typically, unfortunately, they flake out; that
is they don't finish; the work proves too hard for the momentary enthusiasm.
So people ignore them. Your current interaction
with the list makes you look like this. If you're a capable programmer
you can figure the code out yourself. And if you're just working toward being
a capable programmer, well, working at figuring the code out will be good
experience, a working programmer will spend a lot of his time figuring out
code that's new to him anyway. But the thing is, the player/stage/gazebo devs
are roboticists, interested in robots, the code is just a tool, so spending
time helping someone with the code as opposed to robotics is very secondary.

Your idea of a modeller probably isn't bad, but then, it's pretty
self-contained.
So just do it; all the information, the files are there. If you
contribute something
without hand-holding, they may be more inclined to give you some time, should
you need it at that later date.

> From: Mohammed Rashad <[email protected]>
> Date: Thu, Jun 17, 2010 at 11:25 AM
> Subject: [Playerstage-developers] gui for playerstage
> To: [email protected]
>
>     I already send this mail to list and didnt get any response from
> the list . Maybe my mail have gone to spam folder. So I am sending
> this again!
>
> Hi playerstage developers,
> I am planning to contribue on gui part of playerstage. But dont know
> where to start. please anyone provide me how to start contributing to
> gui of playerstage project.
>
> I had some ideas to share with you all.
> 1. When playerstage start a default gui is loaded for loading world file.
> 2. Create / design world files graphically.
>         A toolbox should be displayed on left pane including
> drivers,camera,sensors etc.
>         Users can drag sensors and other grapically and place them on
> the worksheet and compile to make world files
>         An example of gui modeler     http://grass.osgeo.org/wiki/WxGUI_Modeler
>         another example is pcb designers something like tina design
> suite or ORCA
>         http://www.electronics-lab.com/downloads/schematic/004/screeshoot.html
>         This displays toolbar on top and users drag item on the
> mainwindow and finally print the required PCB
>
> It will be nice if playerstage have such a user interface for creating
> world files.
> After building this new gui interface we can also plan for another for
> creating custom drivers graphically(after the first interface).
>
> I need some starting point for this development. If you all like my
> idea and playerstage needs such an interface, please support me
> If anyone is unclear about this idea please send me an email. we can
> discuss on any irc channel!.

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