Re: playerstage
Mohammed Rashad <[email protected]>
| Newsgroups | gmane.science.robotics.playerstage |
|---|---|
| Message-ID | <[email protected]> |
Does robotistics can only do with playerstage?. As a capable programmer cant i contribute to playerstage?. I am currently hacking playerstage code. after some suceesfull hacks I will start coding of modeller as i told before May I expect the help and support from playerstage developers as for any other opensource projects. waiting for reply from other devs -- Rashad ________________________________ From: Captain Bedsock <[email protected]> To: [email protected] Sent: Thu, June 17, 2010 11:31:48 PM Subject: Re: [Playerstage-developers] gui for playerstage Hi. You should know that many young, inexperienced programmers want to do ambitious things but aren't ready for it, that is, they need lots of hand-holding. And also, typically, unfortunately, they flake out; that is they don't finish; the work proves too hard for the momentary enthusiasm. So people ignore them. Your current interaction with the list makes you look like this. If you're a capable programmer you can figure the code out yourself. And if you're just working toward being a capable programmer, well, working at figuring the code out will be good experience, a working programmer will spend a lot of his time figuring out code that's new to him anyway. But the thing is, the player/stage/gazebo devs are roboticists, interested in robots, the code is just a tool, so spending time helping someone with the code as opposed to robotics is very secondary. Your idea of a modeller probably isn't bad, but then, it's pretty self-contained. So just do it; all the information, the files are there. If you contribute something without hand-holding, they may be more inclined to give you some time, should you need it at that later date. > From: Mohammed Rashad <[email protected]> > Date: Thu, Jun 17, 2010 at 11:25 AM > Subject: [Playerstage-developers] gui for playerstage > To: [email protected] > > I already send this mail to list and didnt get any response from > the list . Maybe my mail have gone to spam folder. So I am sending > this again! > > Hi playerstage developers, > I am planning to contribue on gui part of playerstage. But dont know > where to start. please anyone provide me how to start contributing to > gui of playerstage project. > > I had some ideas to share with you all. > 1. When playerstage start a default gui is loaded for loading world file. > 2. Create / design world files graphically. > A toolbox should be displayed on left pane including > drivers,camera,sensors etc. > Users can drag sensors and other grapically and place them on > the worksheet and compile to make world files > An example of gui modeler http://grass.osgeo.org/wiki/WxGUI_Modeler > another example is pcb designers something like tina design > suite or ORCA > http://www.electronics-lab.com/downloads/schematic/004/screeshoot.html > This displays toolbar on top and users drag item on the > mainwindow and finally print the required PCB > > It will be nice if playerstage have such a user interface for creating > world files. > After building this new gui interface we can also plan for another for > creating custom drivers graphically(after the first interface). > > I need some starting point for this development. If you all like my > idea and playerstage needs such an interface, please support me > If anyone is unclear about this idea please send me an email. we can > discuss on any irc channel!. ------------------------------------------------------------------------------ ThinkGeek and WIRED's GeekDad team up for the Ultimate GeekDad Father's Day Giveaway. ONE MASSIVE PRIZE to the lucky parental unit. See the prize list and enter to win: http://p.sf.net/sfu/thinkgeek-promo _______________________________________________ Playerstage-developers mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/playerstage-developers