Re: Is player dead?

Brian Gerkey <[email protected]> Wed, 10 Jun 2015 18:08:58 -0700
Newsgroups gmane.science.robotics.playerstage
Message-ID <CANWZ3Y2LMmkst6oW0R=tTDdjQ2iE_bBaWv-FLzxQ-Ym-kJkDiA@mail.gmail.com>
Ditto, +1 to that plan.

On Wed, Jun 10, 2015 at 6:05 PM, Richard Vaughan <[email protected]> wrote:
> Thanks Rich. Github makes sense to me too. Thanks for working on this.
>
> R/
>
> On Wed, Jun 10, 2015 at 5:35 PM, Rich Mattes <[email protected]> wrote:
>>
>> Hi all,
>>
>> First, yes, I am still maintaining Player and I'm happy to accept
>> patches and field bug reports.  It's not under active development
>> anymore, but it's not dead by any means.  I've been chipping away at
>> things here and there, like updating drivers to support new library
>> versions and updating the xdr and interface generation scripts to work
>> with python 3.
>>
>> I'm glad this thread has popped up, as I've been thinking about the
>> sourceforge hosting situation for the past few days, and  addressing it
>> has been quickly moving up my to-do list.  About a year or two ago I
>> worked out the proper git-svn incantation and username/email address
>> mappings to export the entire Player svn repository history into git.
>> I'll try to dig that up again and see if I can get the tree and the
>> history into git locally.
>>
>> Github and Bitbucket are both good choices for a new host, though I lean
>> towards github because it's a lot more popular.  My gameplan is to set
>> up a github organization called "playerproject" to host the code under,
>> and create a "player" repository underneath for the Player code.  Once I
>> push the git tree, I'll add whichever of you would like to be part of
>> the new github org and look at migrating the issues, wiki, website, api
>> docs, etc. from sf and tagging a 3.1 release under the new
>> infrastructure.  I don't have a lot of time for the rest of this month,
>> but I think I can at least get the code moved, and worry about the rest
>> once I get some more free time.
>>
>> Rich
>>
>> On 06/10/2015 07:05 PM, BiggsGeoffrey wrote:
>> > I think that they already have melted down. The recent incident with SF
>> > taking over the GIMP Windows project and bundling adware in the
>> > installer was not an isolated incident.
>> >
>> >
>> > Github would seem to be the logical choice at the moment, but I think
>> > that any migration destination should be driven by Rich's needs, to
>> > ensure he can maintain it easily.
>> >
>> >
>> > Geoff
>> >
>> >
>> > ------------------------------------------------------------------------
>> > *From:* Richard Vaughan <[email protected]>
>> > *Sent:* Thursday, 11 June 2015 3:04 a.m.
>> > *To:* [email protected]
>> > *Subject:* Re: [Playerstage-developers] Is player dead?
>> > Seconding Brian's answer. Player and Stage are mature and in maintenance
>> > mode. Rich is accepting patches that fix bugs, etc. but may not respond
>> > as quickly as in past years. The code remains available and always will.
>> >
>> > By the way, we might want to migrate Player away from SourceForge before
>> > they melt down completely.
>> >
>> > Richard/
>> >
>> >
>> > On Wed, Jun 10, 2015 at 10:35 AM, Brian Gerkey <[email protected]
>> > <mailto:[email protected]>> wrote:
>> >
>> >     hi Fred,
>> >
>> >     It's awesome to hear that you're still using Player.  We put a lot
>> > of
>> >     effort into that tool for many years.
>> >
>> >     It's fair to say that Player is no longer under active development,
>> >     but that doesn't mean that it's dead.  I handed over responsibility
>> >     for Player to the very capable Rich Mattes several years ago, when I
>> >     turned my attention to ROS.  I think that Rich is still applying
>> >     patches.  Looks like this is the place to submit them:
>> >     http://sourceforge.net/p/playerstage/patches/
>> >
>> >     brian.
>> >
>> >     On Wed, Jun 10, 2015 at 8:32 AM, Fred Labrosse <[email protected]
>> >     <mailto:[email protected]>> wrote:
>> >     > All,
>> >     >
>> >     > Sorry for the blunt question, but do I sense that player is dying?
>> >     >
>> >     > I’m asking because I am still using it, but see very little
>> > traffic on either mailing list and very few commits made to the svn
>> > repository.  I have a few diffs to submit that have to do with ptz
>> > interfaces and the sonyevid30 driver and I was wondering if  there was any
>> > point in submitting them.
>> >     >
>> >     > Player has been very useful to me for many years, and I would hate
>> > seeing it disappear, especially since changing to something else, such as
>> > ROS, would be quite some work for me to port some of our player code to the
>> > new system.
>> >     >
>> >     > Any views on that?
>> >     >
>> >     > Cheers,
>> >     >
>> >     > Fred
>> >     >
>> >     >
>> >     >
>> > ------------------------------------------------------------------------------
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>> >     <mailto:[email protected]>
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>> >
>> >
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