Re: adding texture scaling functionally to SDL2_perl

[email protected] (Mason James) Sun, 11 Aug 2013 20:33:44 +1200
Newsgroups perl.sdl.devel
Message-ID <[email protected]>
On 2013-08-10, at 11:16 AM, Kartik Thakore wrote:

> Added it to https://github.com/PerlGameDev/SDL2/issues/2
>=20

awesome, thanks Kartik


> On Fri, Aug 9, 2013 at 2:53 PM, Mason James <[email protected]> wrote:
>=20
> On 2013-08-10, at 6:25 AM, Mason James wrote:
>=20
> > hi sdl-devel
> >
> > i am planning/researching about adding a small amount of SDL2_Perl =
code into my existing SDL_Perl app, for a framerate increase
> > i have one long-standingly slow bit of code in my app, that i would =
like to replace with SDL2 code
> >
> >
> > so basically, i need to implement the 'test/testrendercopyex.c' demo =
[3], in SDL2_Perl,
>=20
>=20
> aaah, the SDL2 'test/testscale.c' demo is a slightly better example
>=20
>  http://hg.libsdl.org/SDL/file/90ff13467550/test/testscale.c
>=20
>=20