Re: EVE on winex
Mauricio Souza Lima <[email protected]> Wed, 2 Feb 2005 10:40:13 -0800 (PST)
| Newsgroups | gmane.comp.emulators.winex.devel |
|---|---|
| Message-ID | <[email protected]> |
Ops, the file :) sorry. Tks --- Mauricio Souza Lima <[email protected]> wrote: > I've put the -debugmsg +ddraw, to get the traces right before the > error > occur, as it occur many time, i've collected the traces between the > errors. > > Thanks for any help. > > --- Mauricio Souza Lima <[email protected]> wrote: > > > Yes, it means NPOT, im running from cvs, the cvscedega, i got it > from > > the automated script as described in some HowTo to run doom3. > > > > I turned VertexShaders off, and it still dont show up, it runs the > > splash screen, loads the background music, loads the other window > > that > > would show the login window, but it stay all white. > > > > In the moment it stays white (were the login screen would appear), > it > > logs this: > > > > fixme:ddraw:Direct3DDevice9_GetSwapChain > > (0x403dd2c0)->(0,0x406dbba0): > > stub > > fixme:ddraw:Direct3DSwapChain9_Present > > (0x403d7c74)->((nil),(nil),0,(nil),0):stub > > err:ddraw:GL_load_texture_target glGetError returns 00000501 for > > D3D_GL_load_texture > > err:ddraw:GL_load_texture_target glGetError returns 00000501 for > > D3D_GL_load_texture > > err:ddraw:GL_load_texture_target glGetError returns 00000501 for > > D3D_GL_load_texture > > err:ddraw:GL_load_texture_target glGetError returns 00000501 for > > D3D_GL_load_texture > > err:ddraw:GL_load_texture_target glGetError returns 00000501 for > > D3D_GL_load_texture > > err:ddraw:GL_load_texture_target glGetError returns 00000501 for > > D3D_GL_load_texture > > err:ddraw:GL_load_texture_target glGetError returns 00000501 for > > D3D_GL_load_texture > > err:ddraw:GL_load_texture_target glGetError returns 00000501 for > > D3D_GL_load_texture > > err:ddraw:GL_load_texture_target glGetError returns 00000501 for > > D3D_GL_load_texture > > err:ddraw:GL_load_texture_target glGetError returns 00000501 for > > D3D_GL_load_texture > > err:ddraw:GL_load_texture_target glGetError returns 00000501 for > > D3D_GL_load_texture > > err:ddraw:GL_load_texture_target glGetError returns 00000501 for > > D3D_GL_load_texture > > err:ddraw:GL_load_texture_target glGetError returns 00000501 for > > D3D_GL_load_texture > > err:ddraw:GL_load_texture_target glGetError returns 00000501 for > > D3D_GL_load_texture > > err:ddraw:GL_load_texture_target glGetError returns 00000501 for > > D3D_GL_load_texture > > err:ddraw:GL_load_texture_target glGetError returns 00000501 for > > D3D_GL_load_texture > > err:ddraw:GL_load_texture_target glGetError returns 00000501 for > > D3D_GL_load_texture > > err:ddraw:GL_load_texture_target glGetError returns 00000501 for > > D3D_GL_load_texture > > err:ddraw:GL_load_texture_target glGetError returns 00000501 for > > D3D_GL_load_texture > > err:ddraw:GL_load_texture_target glGetError returns 00000501 for > > D3D_GL_load_texture > > err:ddraw:GL_load_texture_target glGetError returns 00000501 for > > D3D_GL_load_texture > > fixme:ddraw:Direct3DDevice9_GetSwapChain > > (0x403dd2c0)->(0,0x406dbba0): > > stub > > fixme:ddraw:Direct3DSwapChain9_Present > > (0x403d7c74)->((nil),(nil),0,(nil),0):stub > > > > > > Thanks for you help! > > > > --- Adam Luchjenbroers <[email protected]> wrote: > > > > > On Wed, 2 Feb 2005 03:04, Mauricio Souza Lima wrote: > > > > > > I assume by custom sized textures you mean Non Power-Of-Two > > textures? > > > > > > In which case, are you testing in Cedega or CVS? NPOT should work > > in > > > Cedega, > > > try turning off vertex shader (older cards can't safely do both > at > > > the same > > > time). > > > > > > -- > > > "Obviously I was either onto something, or on something." - Larry > > > Wall on the > > > creation of Perl > > > > > > > > > > > ===== > > Mauricio Souza Lima > > [email protected] > > > > > > > > __________________________________ > > Do you Yahoo!? > > Yahoo! Mail - 250MB free storage. Do more. Manage less. > > http://info.mail.yahoo.com/mail_250 > > > > > ===== > Mauricio Souza Lima > [email protected] > > > > __________________________________ > Do you Yahoo!? > Take Yahoo! Mail with you! Get it on your mobile phone. > http://mobile.yahoo.com/maildemo > ===== Mauricio Souza Lima [email protected] __________________________________ Do you Yahoo!? Yahoo! Mail - Helps protect you from nasty viruses. http://promotions.yahoo.com/new_mail
errlog.log
(text/x-log, 13.1 KB)
err:ddraw:GL_load_texture_target glGetError returns 00000501 for D3D_GL_load_texture trace:ddraw:GL_load_texture_target provided mipmap levels: 1 trace:ddraw:GL_PrepTexture initialized GL texture 11 trace:ddraw:D3D_GL_texture_map binding texture ID 11 trace:ddraw:D3D_GL_update_texture_stage_states stage 0, state 1 (COLOROP), value 0x00000004 trace:ddraw:D3D_GL_color_op MODULATE: setting color mode 2100 trace:ddraw:D3D_GL_update_texture_factor factor (0.090196,0.749020,0.639216,0.000000) trace:ddraw:D3D_GL_color_arg arg 8580 8577 0300 trace:ddraw:D3D_GL_color_arg arg 8581 1702 0300 trace:ddraw:D3D_GL_color_arg arg 8582 0000 0300 trace:ddraw:D3D_GL_color_arg arg 8583 0000 0300 trace:ddraw:D3D_GL_alpha_op MODULATE: setting alpha mode 2100 trace:ddraw:D3D_GL_update_texture_factor factor (0.090196,0.749020,0.639216,0.000000) trace:ddraw:D3D_GL_alpha_arg arg 8588 8577 0302 trace:ddraw:D3D_GL_alpha_arg arg 8589 1702 0302 trace:ddraw:D3D_GL_alpha_arg arg 858a 0000 0302 trace:ddraw:D3D_GL_alpha_arg arg 858b 0000 0302 trace:ddraw:D3D_GL_update_texture_stage_states stage 0, state 11 (TEXCOORDINDEX), value 0x00000000 trace:ddraw:D3D_GL_update_texture_stage_states stage 0, state 19 (MIPMAPLODBIAS), value 0x00000000 trace:ddraw:D3D_GL_update_texture_stage_states stage 0, state 24 (TEXTURETRANSFORMFLAGS), value 0x00000002 trace:ddraw:D3D_GL_update_texture_stage_states stage 0, state 28 (RESULTARG), value 0x00000001 trace:ddraw:D3D_GL_update_texture_stage_states stage 1, state 1 (COLOROP), value 0x00000001 trace:ddraw:D3D_GL_color_op stage disable trace:ddraw:D3D_GL_update_texture_stage_states stage 1, state 4 (ALPHAOP), value 0x00000001 trace:ddraw:D3D_GL_alpha_op stage disable trace:ddraw:D3D_GL_update_palettes freed system-memory copy of texture 0x40458f68 (level 0, bits=0x46380328) trace:ddraw:D3D_GL_setup_fixed fvf=712, ibase=0, vstart=0, vcount=4 trace:ddraw:D3D_GL_setup_fixed start=0, count=4 [indexed] trace:ddraw:GL_setup_transforms Untransformed Vertices trace:ddraw:GL_setup_lighting Unlit Vertices trace:ddraw:D3D_GL_draw start trace:ddraw:D3D_GL_draw done trace:ddraw:Direct3DDevice9_SetTransform (0x4041a138)->(256,0x48411d10) trace:ddraw:D3D_GL_set_transform type=1 trace:ddraw:D3D_GL_set_transform 646.00000 0.00000 0.00000 0.00000 trace:ddraw:D3D_GL_set_transform 0.00000 13.00000 0.00000 0.00000 trace:ddraw:D3D_GL_set_transform 0.00000 0.00000 1.00000 0.00000 trace:ddraw:D3D_GL_set_transform 369.00000 -375.50000 1.00000 1.00000 trace:ddraw:Direct3DDevice9_SetStreamSource (0x4041a138)->(0,0x4044339c,80) trace:ddraw:Direct3DDevice9_SetIndices (0x4041a138)->(0x40443638) trace:ddraw:Direct3DDevice9_SetFVF (0x4041a138)->(0x00000712) trace:ddraw:D3D_GL_set_vertex_shader_decl (0x4041b828)->(0x0) trace:ddraw:Direct3DDevice9_SetVertexShader (0x4041a138)->((nil)) trace:ddraw:Direct3DDevice9_SetRenderState (0x4041a138)->(22,00000003) trace:ddraw:D3D_GL_set_render_state state 22 (CULLMODE), value 0x00000003 trace:ddraw:Direct3DDevice9_SetRenderState (0x4041a138)->(14,00000000) trace:ddraw:D3D_GL_set_render_state state 14 (ZWRITEENABLE), value 0x00000000 trace:ddraw:Direct3DDevice9_SetRenderState (0x4041a138)->(23,00000008) trace:ddraw:D3D_GL_set_render_state state 23 (ZFUNC), value 0x00000008 trace:ddraw:Direct3DDevice9_SetRenderState (0x4041a138)->(47,00000000) trace:ddraw:D3D_GL_set_render_state state 47 (ZBIAS), value 0x00000000 trace:ddraw:Direct3DDevice9_SetRenderState (0x4041a138)->(141,00000000) trace:ddraw:D3D_GL_set_render_state state 141 (COLORVERTEX), value 0x00000000 trace:ddraw:Direct3DDevice9_SetRenderState (0x4041a138)->(148,00000000) trace:ddraw:D3D_GL_set_render_state state 148 (EMISSIVEMATERIALSOURCE), value 0x00000000 trace:ddraw:Direct3DDevice9_SetRenderState (0x4041a138)->(145,00000000) trace:ddraw:D3D_GL_set_render_state state 145 (DIFFUSEMATERIALSOURCE), value 0x00000000 trace:ddraw:Direct3DDevice9_SetMaterial (0x4041a138)->(0x46676d6c) trace:ddraw:D3D_GL_set_current_material 0x46676d6c trace:ddraw:Direct3DDevice9_SetRenderState (0x4041a138)->(9,00000002) trace:ddraw:D3D_GL_set_render_state state 9 (SHADEMODE), value 0x00000002 trace:ddraw:Direct3DDevice9_SetRenderState (0x4041a138)->(8,00000003) trace:ddraw:D3D_GL_set_render_state state 8 (FILLMODE), value 0x00000003 trace:ddraw:Direct3DDevice9_SetRenderState (0x4041a138)->(29,00000000) trace:ddraw:D3D_GL_set_render_state state 29 (SPECULARENABLE), value 0x00000000 trace:ddraw:Direct3DDevice9_SetRenderState (0x4041a138)->(28,00000000) trace:ddraw:D3D_GL_set_render_state state 28 (FOGENABLE), value 0x00000000 trace:ddraw:Direct3DDevice9_SetRenderState (0x4041a138)->(27,00000001) trace:ddraw:D3D_GL_set_render_state state 27 (ALPHABLENDENABLE), value 0x00000001 trace:ddraw:Direct3DDevice9_SetRenderState (0x4041a138)->(171,00000001) trace:ddraw:D3D_GL_set_render_state state 171 (BLENDOP), value 0x00000001 trace:ddraw:Direct3DDevice9_SetRenderState (0x4041a138)->(19,00000005) trace:ddraw:D3D_GL_set_render_state state 19 (SRCBLEND), value 0x00000005 trace:ddraw:Direct3DDevice9_SetRenderState (0x4041a138)->(20,00000006) trace:ddraw:D3D_GL_set_render_state state 20 (DESTBLEND), value 0x00000006 trace:ddraw:Direct3DDevice9_SetRenderState (0x4041a138)->(15,00000001) trace:ddraw:D3D_GL_set_render_state state 15 (ALPHATESTENABLE), value 0x00000001 trace:ddraw:Direct3DDevice9_SetRenderState (0x4041a138)->(25,00000005) trace:ddraw:D3D_GL_set_render_state state 25 (ALPHAFUNC), value 0x00000005 trace:ddraw:Direct3DDevice9_SetRenderState (0x4041a138)->(24,00000000) trace:ddraw:D3D_GL_set_render_state state 24 (ALPHAREF), value 0x00000000 trace:ddraw:Direct3DDevice9_SetTextureStageState (0x4041a138)->(0,1,4) trace:ddraw:D3D_GL_set_texture_stage_state stage 0, state 1 (COLOROP), value 00000004 trace:ddraw:Direct3DDevice9_SetTextureStageState (0x4041a138)->(0,2,0) trace:ddraw:D3D_GL_set_texture_stage_state stage 0, state 2 (COLORARG1), value 00000000 trace:ddraw:Direct3DDevice9_SetTextureStageState (0x4041a138)->(0,3,2) trace:ddraw:D3D_GL_set_texture_stage_state stage 0, state 3 (COLORARG2), value 00000002 trace:ddraw:Direct3DDevice9_SetTextureStageState (0x4041a138)->(0,4,4) trace:ddraw:D3D_GL_set_texture_stage_state stage 0, state 4 (ALPHAOP), value 00000004 trace:ddraw:Direct3DDevice9_SetTextureStageState (0x4041a138)->(0,5,0) trace:ddraw:D3D_GL_set_texture_stage_state stage 0, state 5 (ALPHAARG1), value 00000000 trace:ddraw:Direct3DDevice9_SetTextureStageState (0x4041a138)->(0,6,2) trace:ddraw:D3D_GL_set_texture_stage_state stage 0, state 6 (ALPHAARG2), value 00000002 trace:ddraw:Direct3DDevice9_SetSamplerState (0x4041a138)->(0,5,1) trace:ddraw:D3D_GL_set_texture_stage_state stage 0, state 16 (MAGFILTER), value 00000001 trace:ddraw:Direct3DDevice9_SetSamplerState (0x4041a138)->(0,6,1) trace:ddraw:D3D_GL_set_texture_stage_state stage 0, state 17 (MINFILTER), value 00000001 trace:ddraw:Direct3DDevice9_SetSamplerState (0x4041a138)->(0,7,0) trace:ddraw:D3D_GL_set_texture_stage_state stage 0, state 18 (MIPFILTER), value 00000001 trace:ddraw:Direct3DDevice9_SetSamplerState (0x4041a138)->(0,8,0) trace:ddraw:D3D_GL_set_texture_stage_state stage 0, state 19 (MIPMAPLODBIAS), value 00000000 trace:ddraw:Direct3DDevice9_SetSamplerState (0x4041a138)->(0,9,0) trace:ddraw:D3D_GL_set_texture_stage_state stage 0, state 20 (MAXMIPLEVEL), value 00000000 trace:ddraw:Direct3DDevice9_SetSamplerState (0x4041a138)->(0,10,1) trace:ddraw:D3D_GL_set_texture_stage_state stage 0, state 21 (MAXANISOTROPY), value 00000001 trace:ddraw:Direct3DDevice9_SetTextureStageState (0x4041a138)->(0,28,1) trace:ddraw:D3D_GL_set_texture_stage_state stage 0, state 28 (RESULTARG), value 00000001 trace:ddraw:Direct3DDevice9_SetTextureStageState (0x4041a138)->(0,27,0) trace:ddraw:D3D_GL_set_texture_stage_state stage 0, state 27 (ALPHAARG0), value 00000000 trace:ddraw:Direct3DDevice9_SetTextureStageState (0x4041a138)->(0,26,0) trace:ddraw:D3D_GL_set_texture_stage_state stage 0, state 26 (COLORARG0), value 00000000 trace:ddraw:Direct3DDevice9_SetRenderState (0x4041a138)->(141,00000000) trace:ddraw:D3D_GL_set_render_state state 141 (COLORVERTEX), value 0x00000000 trace:ddraw:Direct3DDevice9_SetRenderState (0x4041a138)->(148,00000000) trace:ddraw:D3D_GL_set_render_state state 148 (EMISSIVEMATERIALSOURCE), value 0x00000000 trace:ddraw:Direct3DDevice9_SetRenderState (0x4041a138)->(145,00000000) trace:ddraw:D3D_GL_set_render_state state 145 (DIFFUSEMATERIALSOURCE), value 0x00000000 trace:ddraw:Direct3DDevice9_SetMaterial (0x4041a138)->(0x46676d6c) trace:ddraw:D3D_GL_set_current_material 0x46676d6c trace:ddraw:Direct3DDevice9_SetSamplerState (0x4041a138)->(0,1,1) trace:ddraw:D3D_GL_set_texture_stage_state stage 0, state 13 (ADDRESSU), value 00000001 trace:ddraw:Direct3DDevice9_SetSamplerState (0x4041a138)->(0,2,1) trace:ddraw:D3D_GL_set_texture_stage_state stage 0, state 14 (ADDRESSV), value 00000001 trace:ddraw:Direct3DDevice9_SetSamplerState (0x4041a138)->(0,3,1) trace:ddraw:D3D_GL_set_texture_stage_state stage 0, state 25 (ADDRESSW), value 00000001 trace:ddraw:Direct3DDevice9_SetSamplerState (0x4041a138)->(0,4,0) trace:ddraw:D3D_GL_set_texture_stage_state stage 0, state 15 (BORDERCOLOR), value 00000000 trace:ddraw:Direct3DDevice9_SetTextureStageState (0x4041a138)->(0,11,0) trace:ddraw:D3D_GL_set_texture_stage_state stage 0, state 11 (TEXCOORDINDEX), value 00000000 trace:ddraw:Direct3DDevice9_SetTextureStageState (0x4041a138)->(0,24,2) trace:ddraw:D3D_GL_set_texture_stage_state stage 0, state 24 (TEXTURETRANSFORMFLAGS), value 00000002 trace:ddraw:Direct3DDevice9_SetTransform (0x4041a138)->(16,0x46676f00) trace:ddraw:D3D_GL_set_transform type=16 trace:ddraw:D3D_GL_set_transform 1.00000 0.00000 0.00000 0.00000 trace:ddraw:D3D_GL_set_transform 0.00000 1.00000 0.00000 0.00000 trace:ddraw:D3D_GL_set_transform 0.00000 0.00000 1.00000 0.00000 trace:ddraw:D3D_GL_set_transform 0.00000 0.00000 0.00000 1.00000 trace:ddraw:Direct3DDevice9_SetTexture (0x4041a138)->(0,0x403eeea0) trace:ddraw:IDirect3DResource9_AddRefInternal (0x403eeea0)->() trace:ddraw:Direct3DTexture9_AddRef (0x403eeea0)->() trace:ddraw:IDirect3DResource9_ReleaseInternal (0x403eef58)->() trace:ddraw:Direct3DTexture9_Release (0x403eef58)->() trace:ddraw:Direct3DDevice9_SetTexture saving trace:ddraw:Direct3DDevice9_SetTexture val=404589f8 trace:ddraw:D3D_GL_set_texture_stage_state stage 0, state 0 (TEXTUREMAP), value 404589f8 trace:ddraw:Direct3DDevice9_SetTextureStageState (0x4041a138)->(1,1,1) trace:ddraw:D3D_GL_set_texture_stage_state stage 1, state 1 (COLOROP), value 00000001 trace:ddraw:Direct3DDevice9_SetTextureStageState (0x4041a138)->(1,4,1) trace:ddraw:D3D_GL_set_texture_stage_state stage 1, state 4 (ALPHAOP), value 00000001 trace:ddraw:Direct3DDevice9_SetTextureStageState (0x4041a138)->(2,1,1) trace:ddraw:D3D_GL_set_texture_stage_state stage 2, state 1 (COLOROP), value 00000001 warn:ddraw:D3D_GL_set_texture_stage_state unsupported texture stage trace:ddraw:Direct3DDevice9_SetTextureStageState (0x4041a138)->(2,4,1) trace:ddraw:D3D_GL_set_texture_stage_state stage 2, state 4 (ALPHAOP), value 00000001 warn:ddraw:D3D_GL_set_texture_stage_state unsupported texture stage trace:ddraw:Direct3DDevice9_SetTextureStageState (0x4041a138)->(3,1,1) trace:ddraw:D3D_GL_set_texture_stage_state stage 3, state 1 (COLOROP), value 00000001 warn:ddraw:D3D_GL_set_texture_stage_state unsupported texture stage trace:ddraw:Direct3DDevice9_SetTextureStageState (0x4041a138)->(3,4,1) trace:ddraw:D3D_GL_set_texture_stage_state stage 3, state 4 (ALPHAOP), value 00000001 warn:ddraw:D3D_GL_set_texture_stage_state unsupported texture stage trace:ddraw:Direct3DDevice9_DrawIndexedPrimitive (0x4041a138)->(5,0,4,0,2) trace:ddraw:GL_GetPrimitiveType Draw TRIANGLE_STRIP trace:ddraw:D3D_GL_update_render_states trace:ddraw:D3D_GL_update_render_states state 8 (FILLMODE), value 0x00000003 trace:ddraw:D3D_GL_update_render_states state 9 (SHADEMODE), value 0x00000002 trace:ddraw:D3D_GL_update_render_states state 14 (ZWRITEENABLE), value 0x00000000 trace:ddraw:D3D_GL_update_render_states state 15 (ALPHATESTENABLE), value 0x00000001 trace:ddraw:D3D_GL_update_render_states state 19 (SRCBLEND), value 0x00000005 trace:ddraw:D3D_GL_update_render_states state 22 (CULLMODE), value 0x00000003 trace:ddraw:D3D_GL_update_render_states state 23 (ZFUNC), value 0x00000008 trace:ddraw:D3D_GL_update_render_states state 24 (ALPHAREF), value 0x00000000 trace:ddraw:D3D_GL_update_render_states state 27 (ALPHABLENDENABLE), value 0x00000001 trace:ddraw:D3D_GL_update_render_states state 28 (FOGENABLE), value 0x00000000 trace:ddraw:D3D_GL_update_render_states state 29 (SPECULARENABLE), value 0x00000000 trace:ddraw:D3D_GL_update_render_states state 47 (ZBIAS), value 0x00000000 trace:ddraw:D3D_GL_update_render_states state 141 (COLORVERTEX), value 0x00000000 trace:ddraw:D3D_GL_update_render_states state 171 (BLENDOP), value 0x00000001 trace:ddraw:D3D_GL_update_texture_stage_states trace:ddraw:D3D_GL_update_texture_stage_states stage 0, state 0 (TEXTUREMAP), value 0x404589f8 trace:ddraw:GL_PixelFormat_To_TextureFormat surface format 00000041, 32 trace:ddraw:GL_PixelFormat_To_TextureFormat masks: 00ff0000, 0000ff00, 000000ff, ff000000 trace:ddraw:GL_PrepTexture ID 12, fmt 80E1, ifmt 1908, type 1401 trace:ddraw:GL_load_texture_target loading target 0de1, level 0, 646x13, ptr 0x4637042c err:ddraw:GL_load_texture_target glGetError returns 00000501 for D3D_GL_load_texture