Re: EVE on winex

Mauricio Souza Lima <[email protected]> Wed, 2 Feb 2005 10:40:13 -0800 (PST)
Newsgroups gmane.comp.emulators.winex.devel
Message-ID <[email protected]>
Ops, the file :) sorry.


Tks
--- Mauricio Souza Lima <[email protected]> wrote:

> I've put the -debugmsg +ddraw, to get the traces right before the
> error
> occur, as it occur many time, i've collected the traces between the
> errors.
> 
> Thanks for any help.
> 
> --- Mauricio Souza Lima <[email protected]> wrote:
> 
> > Yes, it means NPOT, im running from cvs, the cvscedega, i got it
> from
> > the automated script as described in some HowTo to run doom3.
> > 
> > I turned VertexShaders off, and it still dont show up, it runs the
> > splash screen, loads the background music, loads the other window
> > that
> > would show the login window, but it stay all white.
> > 
> > In the moment it stays white (were the login screen would appear),
> it
> > logs this:
> > 
> > fixme:ddraw:Direct3DDevice9_GetSwapChain
> > (0x403dd2c0)->(0,0x406dbba0):
> > stub
> > fixme:ddraw:Direct3DSwapChain9_Present
> > (0x403d7c74)->((nil),(nil),0,(nil),0):stub
> > err:ddraw:GL_load_texture_target glGetError returns 00000501 for
> > D3D_GL_load_texture
> > err:ddraw:GL_load_texture_target glGetError returns 00000501 for
> > D3D_GL_load_texture
> > err:ddraw:GL_load_texture_target glGetError returns 00000501 for
> > D3D_GL_load_texture
> > err:ddraw:GL_load_texture_target glGetError returns 00000501 for
> > D3D_GL_load_texture
> > err:ddraw:GL_load_texture_target glGetError returns 00000501 for
> > D3D_GL_load_texture
> > err:ddraw:GL_load_texture_target glGetError returns 00000501 for
> > D3D_GL_load_texture
> > err:ddraw:GL_load_texture_target glGetError returns 00000501 for
> > D3D_GL_load_texture
> > err:ddraw:GL_load_texture_target glGetError returns 00000501 for
> > D3D_GL_load_texture
> > err:ddraw:GL_load_texture_target glGetError returns 00000501 for
> > D3D_GL_load_texture
> > err:ddraw:GL_load_texture_target glGetError returns 00000501 for
> > D3D_GL_load_texture
> > err:ddraw:GL_load_texture_target glGetError returns 00000501 for
> > D3D_GL_load_texture
> > err:ddraw:GL_load_texture_target glGetError returns 00000501 for
> > D3D_GL_load_texture
> > err:ddraw:GL_load_texture_target glGetError returns 00000501 for
> > D3D_GL_load_texture
> > err:ddraw:GL_load_texture_target glGetError returns 00000501 for
> > D3D_GL_load_texture
> > err:ddraw:GL_load_texture_target glGetError returns 00000501 for
> > D3D_GL_load_texture
> > err:ddraw:GL_load_texture_target glGetError returns 00000501 for
> > D3D_GL_load_texture
> > err:ddraw:GL_load_texture_target glGetError returns 00000501 for
> > D3D_GL_load_texture
> > err:ddraw:GL_load_texture_target glGetError returns 00000501 for
> > D3D_GL_load_texture
> > err:ddraw:GL_load_texture_target glGetError returns 00000501 for
> > D3D_GL_load_texture
> > err:ddraw:GL_load_texture_target glGetError returns 00000501 for
> > D3D_GL_load_texture
> > err:ddraw:GL_load_texture_target glGetError returns 00000501 for
> > D3D_GL_load_texture
> > fixme:ddraw:Direct3DDevice9_GetSwapChain
> > (0x403dd2c0)->(0,0x406dbba0):
> > stub
> > fixme:ddraw:Direct3DSwapChain9_Present
> > (0x403d7c74)->((nil),(nil),0,(nil),0):stub
> > 
> > 
> > Thanks for you help!
> > 
> > --- Adam Luchjenbroers <[email protected]> wrote:
> > 
> > > On Wed, 2 Feb 2005 03:04, Mauricio Souza Lima wrote:
> > > 
> > > I assume by custom sized textures you mean Non Power-Of-Two
> > textures?
> > > 
> > > In which case, are you testing in Cedega or CVS? NPOT should work
> > in
> > > Cedega, 
> > > try turning off vertex shader (older cards can't safely do both
> at
> > > the same 
> > > time).
> > > 
> > > -- 
> > > "Obviously I was either onto something, or on something." - Larry
> > > Wall on the 
> > > creation of Perl 
> > > 
> > 
> > 
> > 
> > =====
> > Mauricio Souza Lima
> > [email protected]
> > 
> > 
> > 		
> > __________________________________ 
> > Do you Yahoo!? 
> > Yahoo! Mail - 250MB free storage. Do more. Manage less. 
> > http://info.mail.yahoo.com/mail_250
> > 
> 
> 
> =====
> Mauricio Souza Lima
> [email protected]
> 
> 
> 		
> __________________________________ 
> Do you Yahoo!? 
> Take Yahoo! Mail with you! Get it on your mobile phone. 
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> 

=====
Mauricio Souza Lima
[email protected]


		
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errlog.log (text/x-log, 13.1 KB)
err:ddraw:GL_load_texture_target glGetError returns 00000501 for D3D_GL_load_texture
trace:ddraw:GL_load_texture_target provided mipmap levels: 1
trace:ddraw:GL_PrepTexture initialized GL texture 11
trace:ddraw:D3D_GL_texture_map binding texture ID 11
trace:ddraw:D3D_GL_update_texture_stage_states stage 0, state 1 (COLOROP), value 0x00000004
trace:ddraw:D3D_GL_color_op  MODULATE: setting color mode 2100
trace:ddraw:D3D_GL_update_texture_factor  factor (0.090196,0.749020,0.639216,0.000000)
trace:ddraw:D3D_GL_color_arg  arg 8580 8577 0300
trace:ddraw:D3D_GL_color_arg  arg 8581 1702 0300
trace:ddraw:D3D_GL_color_arg  arg 8582 0000 0300
trace:ddraw:D3D_GL_color_arg  arg 8583 0000 0300
trace:ddraw:D3D_GL_alpha_op  MODULATE: setting alpha mode 2100
trace:ddraw:D3D_GL_update_texture_factor  factor (0.090196,0.749020,0.639216,0.000000)
trace:ddraw:D3D_GL_alpha_arg  arg 8588 8577 0302
trace:ddraw:D3D_GL_alpha_arg  arg 8589 1702 0302
trace:ddraw:D3D_GL_alpha_arg  arg 858a 0000 0302
trace:ddraw:D3D_GL_alpha_arg  arg 858b 0000 0302
trace:ddraw:D3D_GL_update_texture_stage_states stage 0, state 11 (TEXCOORDINDEX), value 0x00000000
trace:ddraw:D3D_GL_update_texture_stage_states stage 0, state 19 (MIPMAPLODBIAS), value 0x00000000
trace:ddraw:D3D_GL_update_texture_stage_states stage 0, state 24 (TEXTURETRANSFORMFLAGS), value 0x00000002
trace:ddraw:D3D_GL_update_texture_stage_states stage 0, state 28 (RESULTARG), value 0x00000001
trace:ddraw:D3D_GL_update_texture_stage_states stage 1, state 1 (COLOROP), value 0x00000001
trace:ddraw:D3D_GL_color_op  stage disable
trace:ddraw:D3D_GL_update_texture_stage_states stage 1, state 4 (ALPHAOP), value 0x00000001
trace:ddraw:D3D_GL_alpha_op  stage disable
trace:ddraw:D3D_GL_update_palettes freed system-memory copy of texture 0x40458f68 (level 0, bits=0x46380328)
trace:ddraw:D3D_GL_setup_fixed fvf=712, ibase=0, vstart=0, vcount=4
trace:ddraw:D3D_GL_setup_fixed start=0, count=4 [indexed]
trace:ddraw:GL_setup_transforms Untransformed Vertices
trace:ddraw:GL_setup_lighting Unlit Vertices
trace:ddraw:D3D_GL_draw start
trace:ddraw:D3D_GL_draw done
trace:ddraw:Direct3DDevice9_SetTransform (0x4041a138)->(256,0x48411d10)
trace:ddraw:D3D_GL_set_transform type=1
trace:ddraw:D3D_GL_set_transform  646.00000  0.00000  0.00000  0.00000
trace:ddraw:D3D_GL_set_transform   0.00000 13.00000  0.00000  0.00000
trace:ddraw:D3D_GL_set_transform   0.00000  0.00000  1.00000  0.00000
trace:ddraw:D3D_GL_set_transform  369.00000 -375.50000  1.00000  1.00000
trace:ddraw:Direct3DDevice9_SetStreamSource (0x4041a138)->(0,0x4044339c,80)
trace:ddraw:Direct3DDevice9_SetIndices (0x4041a138)->(0x40443638)
trace:ddraw:Direct3DDevice9_SetFVF (0x4041a138)->(0x00000712)
trace:ddraw:D3D_GL_set_vertex_shader_decl (0x4041b828)->(0x0)
trace:ddraw:Direct3DDevice9_SetVertexShader (0x4041a138)->((nil))
trace:ddraw:Direct3DDevice9_SetRenderState (0x4041a138)->(22,00000003)
trace:ddraw:D3D_GL_set_render_state state 22 (CULLMODE), value 0x00000003
trace:ddraw:Direct3DDevice9_SetRenderState (0x4041a138)->(14,00000000)
trace:ddraw:D3D_GL_set_render_state state 14 (ZWRITEENABLE), value 0x00000000
trace:ddraw:Direct3DDevice9_SetRenderState (0x4041a138)->(23,00000008)
trace:ddraw:D3D_GL_set_render_state state 23 (ZFUNC), value 0x00000008
trace:ddraw:Direct3DDevice9_SetRenderState (0x4041a138)->(47,00000000)
trace:ddraw:D3D_GL_set_render_state state 47 (ZBIAS), value 0x00000000
trace:ddraw:Direct3DDevice9_SetRenderState (0x4041a138)->(141,00000000)
trace:ddraw:D3D_GL_set_render_state state 141 (COLORVERTEX), value 0x00000000
trace:ddraw:Direct3DDevice9_SetRenderState (0x4041a138)->(148,00000000)
trace:ddraw:D3D_GL_set_render_state state 148 (EMISSIVEMATERIALSOURCE), value 0x00000000
trace:ddraw:Direct3DDevice9_SetRenderState (0x4041a138)->(145,00000000)
trace:ddraw:D3D_GL_set_render_state state 145 (DIFFUSEMATERIALSOURCE), value 0x00000000
trace:ddraw:Direct3DDevice9_SetMaterial (0x4041a138)->(0x46676d6c)
trace:ddraw:D3D_GL_set_current_material 0x46676d6c
trace:ddraw:Direct3DDevice9_SetRenderState (0x4041a138)->(9,00000002)
trace:ddraw:D3D_GL_set_render_state state 9 (SHADEMODE), value 0x00000002
trace:ddraw:Direct3DDevice9_SetRenderState (0x4041a138)->(8,00000003)
trace:ddraw:D3D_GL_set_render_state state 8 (FILLMODE), value 0x00000003
trace:ddraw:Direct3DDevice9_SetRenderState (0x4041a138)->(29,00000000)
trace:ddraw:D3D_GL_set_render_state state 29 (SPECULARENABLE), value 0x00000000
trace:ddraw:Direct3DDevice9_SetRenderState (0x4041a138)->(28,00000000)
trace:ddraw:D3D_GL_set_render_state state 28 (FOGENABLE), value 0x00000000
trace:ddraw:Direct3DDevice9_SetRenderState (0x4041a138)->(27,00000001)
trace:ddraw:D3D_GL_set_render_state state 27 (ALPHABLENDENABLE), value 0x00000001
trace:ddraw:Direct3DDevice9_SetRenderState (0x4041a138)->(171,00000001)
trace:ddraw:D3D_GL_set_render_state state 171 (BLENDOP), value 0x00000001
trace:ddraw:Direct3DDevice9_SetRenderState (0x4041a138)->(19,00000005)
trace:ddraw:D3D_GL_set_render_state state 19 (SRCBLEND), value 0x00000005
trace:ddraw:Direct3DDevice9_SetRenderState (0x4041a138)->(20,00000006)
trace:ddraw:D3D_GL_set_render_state state 20 (DESTBLEND), value 0x00000006
trace:ddraw:Direct3DDevice9_SetRenderState (0x4041a138)->(15,00000001)
trace:ddraw:D3D_GL_set_render_state state 15 (ALPHATESTENABLE), value 0x00000001
trace:ddraw:Direct3DDevice9_SetRenderState (0x4041a138)->(25,00000005)
trace:ddraw:D3D_GL_set_render_state state 25 (ALPHAFUNC), value 0x00000005
trace:ddraw:Direct3DDevice9_SetRenderState (0x4041a138)->(24,00000000)
trace:ddraw:D3D_GL_set_render_state state 24 (ALPHAREF), value 0x00000000
trace:ddraw:Direct3DDevice9_SetTextureStageState (0x4041a138)->(0,1,4)
trace:ddraw:D3D_GL_set_texture_stage_state stage 0, state 1 (COLOROP), value 00000004
trace:ddraw:Direct3DDevice9_SetTextureStageState (0x4041a138)->(0,2,0)
trace:ddraw:D3D_GL_set_texture_stage_state stage 0, state 2 (COLORARG1), value 00000000
trace:ddraw:Direct3DDevice9_SetTextureStageState (0x4041a138)->(0,3,2)
trace:ddraw:D3D_GL_set_texture_stage_state stage 0, state 3 (COLORARG2), value 00000002
trace:ddraw:Direct3DDevice9_SetTextureStageState (0x4041a138)->(0,4,4)
trace:ddraw:D3D_GL_set_texture_stage_state stage 0, state 4 (ALPHAOP), value 00000004
trace:ddraw:Direct3DDevice9_SetTextureStageState (0x4041a138)->(0,5,0)
trace:ddraw:D3D_GL_set_texture_stage_state stage 0, state 5 (ALPHAARG1), value 00000000
trace:ddraw:Direct3DDevice9_SetTextureStageState (0x4041a138)->(0,6,2)
trace:ddraw:D3D_GL_set_texture_stage_state stage 0, state 6 (ALPHAARG2), value 00000002
trace:ddraw:Direct3DDevice9_SetSamplerState (0x4041a138)->(0,5,1)
trace:ddraw:D3D_GL_set_texture_stage_state stage 0, state 16 (MAGFILTER), value 00000001
trace:ddraw:Direct3DDevice9_SetSamplerState (0x4041a138)->(0,6,1)
trace:ddraw:D3D_GL_set_texture_stage_state stage 0, state 17 (MINFILTER), value 00000001
trace:ddraw:Direct3DDevice9_SetSamplerState (0x4041a138)->(0,7,0)
trace:ddraw:D3D_GL_set_texture_stage_state stage 0, state 18 (MIPFILTER), value 00000001
trace:ddraw:Direct3DDevice9_SetSamplerState (0x4041a138)->(0,8,0)
trace:ddraw:D3D_GL_set_texture_stage_state stage 0, state 19 (MIPMAPLODBIAS), value 00000000
trace:ddraw:Direct3DDevice9_SetSamplerState (0x4041a138)->(0,9,0)
trace:ddraw:D3D_GL_set_texture_stage_state stage 0, state 20 (MAXMIPLEVEL), value 00000000
trace:ddraw:Direct3DDevice9_SetSamplerState (0x4041a138)->(0,10,1)
trace:ddraw:D3D_GL_set_texture_stage_state stage 0, state 21 (MAXANISOTROPY), value 00000001
trace:ddraw:Direct3DDevice9_SetTextureStageState (0x4041a138)->(0,28,1)
trace:ddraw:D3D_GL_set_texture_stage_state stage 0, state 28 (RESULTARG), value 00000001
trace:ddraw:Direct3DDevice9_SetTextureStageState (0x4041a138)->(0,27,0)
trace:ddraw:D3D_GL_set_texture_stage_state stage 0, state 27 (ALPHAARG0), value 00000000
trace:ddraw:Direct3DDevice9_SetTextureStageState (0x4041a138)->(0,26,0)
trace:ddraw:D3D_GL_set_texture_stage_state stage 0, state 26 (COLORARG0), value 00000000
trace:ddraw:Direct3DDevice9_SetRenderState (0x4041a138)->(141,00000000)
trace:ddraw:D3D_GL_set_render_state state 141 (COLORVERTEX), value 0x00000000
trace:ddraw:Direct3DDevice9_SetRenderState (0x4041a138)->(148,00000000)
trace:ddraw:D3D_GL_set_render_state state 148 (EMISSIVEMATERIALSOURCE), value 0x00000000
trace:ddraw:Direct3DDevice9_SetRenderState (0x4041a138)->(145,00000000)
trace:ddraw:D3D_GL_set_render_state state 145 (DIFFUSEMATERIALSOURCE), value 0x00000000
trace:ddraw:Direct3DDevice9_SetMaterial (0x4041a138)->(0x46676d6c)
trace:ddraw:D3D_GL_set_current_material 0x46676d6c
trace:ddraw:Direct3DDevice9_SetSamplerState (0x4041a138)->(0,1,1)
trace:ddraw:D3D_GL_set_texture_stage_state stage 0, state 13 (ADDRESSU), value 00000001
trace:ddraw:Direct3DDevice9_SetSamplerState (0x4041a138)->(0,2,1)
trace:ddraw:D3D_GL_set_texture_stage_state stage 0, state 14 (ADDRESSV), value 00000001
trace:ddraw:Direct3DDevice9_SetSamplerState (0x4041a138)->(0,3,1)
trace:ddraw:D3D_GL_set_texture_stage_state stage 0, state 25 (ADDRESSW), value 00000001
trace:ddraw:Direct3DDevice9_SetSamplerState (0x4041a138)->(0,4,0)
trace:ddraw:D3D_GL_set_texture_stage_state stage 0, state 15 (BORDERCOLOR), value 00000000
trace:ddraw:Direct3DDevice9_SetTextureStageState (0x4041a138)->(0,11,0)
trace:ddraw:D3D_GL_set_texture_stage_state stage 0, state 11 (TEXCOORDINDEX), value 00000000
trace:ddraw:Direct3DDevice9_SetTextureStageState (0x4041a138)->(0,24,2)
trace:ddraw:D3D_GL_set_texture_stage_state stage 0, state 24 (TEXTURETRANSFORMFLAGS), value 00000002
trace:ddraw:Direct3DDevice9_SetTransform (0x4041a138)->(16,0x46676f00)
trace:ddraw:D3D_GL_set_transform type=16
trace:ddraw:D3D_GL_set_transform   1.00000  0.00000  0.00000  0.00000
trace:ddraw:D3D_GL_set_transform   0.00000  1.00000  0.00000  0.00000
trace:ddraw:D3D_GL_set_transform   0.00000  0.00000  1.00000  0.00000
trace:ddraw:D3D_GL_set_transform   0.00000  0.00000  0.00000  1.00000
trace:ddraw:Direct3DDevice9_SetTexture (0x4041a138)->(0,0x403eeea0)
trace:ddraw:IDirect3DResource9_AddRefInternal (0x403eeea0)->()
trace:ddraw:Direct3DTexture9_AddRef (0x403eeea0)->()
trace:ddraw:IDirect3DResource9_ReleaseInternal (0x403eef58)->()
trace:ddraw:Direct3DTexture9_Release (0x403eef58)->()
trace:ddraw:Direct3DDevice9_SetTexture saving
trace:ddraw:Direct3DDevice9_SetTexture val=404589f8
trace:ddraw:D3D_GL_set_texture_stage_state stage 0, state 0 (TEXTUREMAP), value 404589f8
trace:ddraw:Direct3DDevice9_SetTextureStageState (0x4041a138)->(1,1,1)
trace:ddraw:D3D_GL_set_texture_stage_state stage 1, state 1 (COLOROP), value 00000001
trace:ddraw:Direct3DDevice9_SetTextureStageState (0x4041a138)->(1,4,1)
trace:ddraw:D3D_GL_set_texture_stage_state stage 1, state 4 (ALPHAOP), value 00000001
trace:ddraw:Direct3DDevice9_SetTextureStageState (0x4041a138)->(2,1,1)
trace:ddraw:D3D_GL_set_texture_stage_state stage 2, state 1 (COLOROP), value 00000001
warn:ddraw:D3D_GL_set_texture_stage_state unsupported texture stage
trace:ddraw:Direct3DDevice9_SetTextureStageState (0x4041a138)->(2,4,1)
trace:ddraw:D3D_GL_set_texture_stage_state stage 2, state 4 (ALPHAOP), value 00000001
warn:ddraw:D3D_GL_set_texture_stage_state unsupported texture stage
trace:ddraw:Direct3DDevice9_SetTextureStageState (0x4041a138)->(3,1,1)
trace:ddraw:D3D_GL_set_texture_stage_state stage 3, state 1 (COLOROP), value 00000001
warn:ddraw:D3D_GL_set_texture_stage_state unsupported texture stage
trace:ddraw:Direct3DDevice9_SetTextureStageState (0x4041a138)->(3,4,1)
trace:ddraw:D3D_GL_set_texture_stage_state stage 3, state 4 (ALPHAOP), value 00000001
warn:ddraw:D3D_GL_set_texture_stage_state unsupported texture stage
trace:ddraw:Direct3DDevice9_DrawIndexedPrimitive (0x4041a138)->(5,0,4,0,2)
trace:ddraw:GL_GetPrimitiveType Draw TRIANGLE_STRIP
trace:ddraw:D3D_GL_update_render_states 
trace:ddraw:D3D_GL_update_render_states state 8 (FILLMODE), value 0x00000003
trace:ddraw:D3D_GL_update_render_states state 9 (SHADEMODE), value 0x00000002
trace:ddraw:D3D_GL_update_render_states state 14 (ZWRITEENABLE), value 0x00000000
trace:ddraw:D3D_GL_update_render_states state 15 (ALPHATESTENABLE), value 0x00000001
trace:ddraw:D3D_GL_update_render_states state 19 (SRCBLEND), value 0x00000005
trace:ddraw:D3D_GL_update_render_states state 22 (CULLMODE), value 0x00000003
trace:ddraw:D3D_GL_update_render_states state 23 (ZFUNC), value 0x00000008
trace:ddraw:D3D_GL_update_render_states state 24 (ALPHAREF), value 0x00000000
trace:ddraw:D3D_GL_update_render_states state 27 (ALPHABLENDENABLE), value 0x00000001
trace:ddraw:D3D_GL_update_render_states state 28 (FOGENABLE), value 0x00000000
trace:ddraw:D3D_GL_update_render_states state 29 (SPECULARENABLE), value 0x00000000
trace:ddraw:D3D_GL_update_render_states state 47 (ZBIAS), value 0x00000000
trace:ddraw:D3D_GL_update_render_states state 141 (COLORVERTEX), value 0x00000000
trace:ddraw:D3D_GL_update_render_states state 171 (BLENDOP), value 0x00000001
trace:ddraw:D3D_GL_update_texture_stage_states 
trace:ddraw:D3D_GL_update_texture_stage_states stage 0, state 0 (TEXTUREMAP), value 0x404589f8
trace:ddraw:GL_PixelFormat_To_TextureFormat surface format 00000041, 32
trace:ddraw:GL_PixelFormat_To_TextureFormat masks: 00ff0000, 0000ff00, 000000ff, ff000000
trace:ddraw:GL_PrepTexture ID 12, fmt 80E1, ifmt 1908, type 1401
trace:ddraw:GL_load_texture_target loading target 0de1, level 0, 646x13, ptr 0x4637042c
err:ddraw:GL_load_texture_target glGetError returns 00000501 for D3D_GL_load_texture