Re: 'Fake' input?

"Malachi Clark" <[email protected]> Thu, 25 Aug 2005 20:58:52 -0700 (PDT)
Newsgroups gmane.comp.games.mud.client.lyntin
Message-ID <[email protected]>
> On 8/25/05, Eugene <[email protected]> wrote:
> 
>> On Wed, 24 Aug 2005 17:37:37 -0700 (PDT)
>> "Malachi Clark" <[email protected]> wrote:
>> 
>>> Is there a command (or similar) that will enable me to
>>> "fake" input from the mud? <...>
>>> If there isn't a command already, should I just use the
>>> hooks to create my own?  Just wanted to ask before I go off reinventing
>>> the wheel.
>> 
>> No, there is no such a thing. For me, it was always easier
>> to run quick-and-dirt "server-like" script via netcat (on Linux) and
>> connect to it with the client. YMMV.
> 
> Such a command would be useful for another reason also - though
> perhaps not so applicable to muds... I used to use lyntin for an IRC
> client. On IRC, the server sends you a message when someone else says
> something, but when you say something the server gives you no indication
> that it happened. So, obviously, my #sub command which formats incoming
> messages nicely isn't going to work when I talk - I have to make an alias
> and stick in a #showme to format my messages nicely. But then this still
> isn't great because my messages don't get #highlight'd (and I'm forced to
> have "# " at the front of my format style to match #showme). So yeah, I
> often thought about a simulate command but I never worked out how I'd
> implement it.
> 
> 


Isn't there a hook that we could use to simulate or "fake" data to lyntin in such a way that lyntin wouldn't be able to tell the difference between "real" mud data and "fake" mud data.  It would be VERY helpful for testing to have a module like this.  I would be happy to write it, if I could figure out where/how it needs to hook in.

Malachi



-------------------------------------------------------
SF.Net email is Sponsored by the Better Software Conference & EXPO
September 19-22, 2005 * San Francisco, CA * Development Lifecycle Practices
Agile & Plan-Driven Development * Managing Projects & Teams * Testing & QA
Security * Process Improvement & Measurement * http://www.sqe.com/bsce5sf