Re: Compilation error with glActiveTexture

Rene Engelhard <[email protected]>
Newsgroups gmane.comp.gnome.ximian.openoffice
Message-ID <[email protected]>
Hi,

On Wed, May 05, 2010 at 04:00:00PM +0530, Muthu Subramanian K wrote:
>    I found patch(s) which use the glActiveTexture() function, but dont define
>    GL_GLEXT_PROTOTYPES. This causes compilation problems with nvidia opengl
>    drivers. I guess one such file is transogl-crossplatform.diff . Im not
>    sure of any other patch file(s).

Even if that is true, you should not ever build against nvidias libs. What
are you doing with users of other grapic cars if you linked thme (and maybe
some nvidia-specifics)?

Build against "normal" libgl, and let nvidias libGL used if you want/need, but...

Grüße/Regards,

René
lmpx.com only provides a reader for public news (NNTP) servers. It is not affiliated with the servers or forums shown here and is not responsible for the content of articles, which is written by their respective authors.