Re: bttest, questtest, steering, and walktut not responding

Christian Van Brussel <[email protected]>
Newsgroups gmane.comp.graphics.crystalspace.devel
Organization UCL - TELE
Message-ID <1337704235.2012.1607.camel@scylla>
It seems to be a general problem on trunk. It does not appear on the 2.0
branch.


On Tue, 2012-05-22 at 16:41 +0100, Sam Devlin wrote:
> Quick update, in case anyone can help given the following new
> information.
> 
> I have been running bttest today in debug and stepping through the
> code the app hangs after the following calls:
> 
> MainApp::CreatePlayer () - app.cpp Line 71 
> pccamera->SetZoneManager (pczonemgr, true, "main", "Camera");
> 
> celPcCameraCommon::SetZoneManager (...) - camera.cpp Line 118 
> zonemgr->PointCamera (entity->GetName (), regionname, name);
> 
> celPcZoneManager::PointCamera (...) - zone.cpp Line 1150
> if (!ActivateRegion (region))
> 
> celPcZoneManager::ActivateRegion (...) - zone.cpp Line 1044
> if (!r->Load (allow_entity_addon))
> 
> celRegion::Load (bool allow_entity_addon) - zone.cpp Line 225
> csRef<iThreadReturn> ret = tloader->LoadMapFileWait
> (mgr->GetVFS()->GetCwd(), mf->GetFile (), false, cur_collection);
> 
>   THREADED_CALLABLE_DECL8(csThreadedLoader, LoadMapFile,
> csLoaderReturn, const char*, cwd, const char*, filename,
>     bool, clearEngine, csRef<iCollection>, collection,
> csRef<iStreamSource>, ssource, csRef<iMissingLoaderData>,
>     missingdata, uint, keepFlags, bool, do_verbose, THREADED, false,
> false)
> 
> Line 225 above executes once succesfully then hangs on the second call
> somewhere within THREADED_CALLABLE_DECL8.
> 
> Is this a known problem? I can see no mention of it on
> http://www.crystalspace3d.org/trac/cel/report/1 or should I be looking
> elsewhere? 
> 
> Also to add to the list of apps where this occurs, graphtut also hangs
> in the same way. 
> 
> Any suggestions regarding either a solution, or whether this is a
> problem unique to my set up are greatly appreciated.
> 
> Kind regards,
> Sam.
> 
> On Fri, May 18, 2012 at 3:48 PM, Sam Devlin <[email protected]>
> wrote:
>         Hello all,
>         I have noticed that bttest, questtest, steering, and walktut
>         all hang on a black screen and shoot my cpu usage up to 100%.
>         Having run them with -console -verbose I notice that this
>         always occurs immediately after the following is printed to
>         the console:
>         
>         SCF_NOTIFY: loading plugin pathto\addon_celentity.dll to
>         satisfy request for celAddOnCelEntity
>         
>         All other CEL applications are running fine, including many
>         that report the same line as above and succesfully continue to
>         execute.
>         
>         Any suggestions on how to get these apps running? or to get
>         more detailed output as to what may be causing the error? 
>         
>         Kind regards,
>         Sam.
>         
> 
> 
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