Re: Setting up an Android development team for CS
Weltall <[email protected]>
| Newsgroups | gmane.comp.graphics.crystalspace.devel |
|---|---|
| Message-ID | <CAAR4zyQWbi7FFym-Oo0_f_xjzNRBO6BOFvDHNH08bwDKL9q4LA@mail.gmail.com> |
Probably it would be better supporting first platform which have a standard linux system with opengles2 like requesting such a context on recent video card on pc, or hardware like raspberrypi, and arm and then switching to android for the rest of interface 2012/6/9 Vincent Knecht <[email protected]> > 2012/6/9 Jorrit Tyberghein <[email protected]> > >> Hi all, >> >> I just acquired an ASUS Transformer Tablet with Tegra 3 processor. I've >> seen a few 3D games >> on it (demos and free games) and performance is unbelievable. I'm >> currently busy experimenting >> with the development options for this platform and it seems very good >> indeed. The normal development >> language for Android is Java but it is also possible to make native apps >> in C++ using the NDK. >> Specifically for the Tegra processor you can get a customized version of >> the NDK and SDK from nvidia >> directly which is easier to set up. It works on windows and linux. >> >> Using these tools it should be possible to make a working port of Crystal >> Space on Android. Especially >> Android devices with Tegra type processors or higher should be able to >> run pretty powerful Crystal >> Space games but I'm hoping that older processors can also use it a bit. >> >> So what is my current dream? You all know that I'm working on AresEd. I >> would *love* to be able to >> develop Android 3D games using AresEd. The idea would be that users can >> install Ares as an application >> launcher for Ares specific games. AresEd itself would probably not run on >> the Android but at least >> the Ares game player should. >> >> So I'm trying to find people to help me with this. I will certainly work >> on this but I can't do this alone >> as this needs testing on various devices and there are also areas in CS >> that I'm not that comfortable >> with (like shaders and stuff like that). >> >> Let me know if you're interested. >> >> Greetings, >> > > Hello, > > this looks like a nice toy :-) > > Is it running OpenGLES instead of plain OpenGL ? > Because afaik its support is missing in CS for graphical apps to run on > fancy hardware like smartphones. > > > > ------------------------------------------------------------------------------ > Live Security Virtual Conference > Exclusive live event will cover all the ways today's security and > threat landscape has changed and how IT managers can respond. Discussions > will include endpoint security, mobile security and the latest in malware > threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ > _______________________________________________ > Crystal-develop mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/crystal-develop > > ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ Crystal-develop mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-develop