Re: Setting up an Android development team for CS
Vincent Knecht <[email protected]>
| Newsgroups | gmane.comp.graphics.crystalspace.devel |
|---|---|
| Message-ID | <CAGsPR3i9VwEy3CL6XkdOc9paSSSukMQYq_WuwSNSajyEcSjZuw@mail.gmail.com> |
2012/6/9 Weltall <[email protected]> > Probably it would be better supporting first platform which have a > standard linux system with opengles2 like requesting such a context on > recent video card on pc, or hardware like raspberrypi, and arm and then > switching to android for the rest of interface > Well, my experience is with Nokia N9 (ARM, Meego Linux) smartphone, where I got to the point of cross-compiling CS and being able to run it in the simulator (Qt SDK). vsh and generally console apps would run without problem, the one thing missing was the OpenGL renderer. Now, it doesn't run on Android, Meego's a fairly decent Linux version. On the ARM CS-specifics, things seemed ok at least for building (with warnings about deprecated functions). ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ Crystal-develop mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-develop