Re: [OT] Battleship game with a twist
RussellMc <[email protected]>
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Tantalums as ordnance, sort of.
My stack exchange Q&A on tantalum caps.
https://electronics.stackexchange.com/q/99320/3288
Includes:
"Where the circuit providing energy to the cap is able to provide
substantial energy the cap is able to offer a correspondingly low
resistance short and a battle begins. This can lead to smell, smoke, flame,
noise and explosion. I've seen all these happen sequentially in a single
failure. First there was a puzzling bad smell for perhaps 30 seconds. Then
a loud shrieking noise, then a jet of flame for perhaps 5 seconds with
gratifying wooshing sound and then an impressive explosion. Not all
failures are so sensorily satisfying."
This was 40+ years ago.
Battleships that smelled, smoked, shrieked, wooshed, flamed and exploded
would be great
Russell
On Fri, 21 Aug 2026 at 23:43, Clint Jay <[email protected]> wrote:
> Finally, a good use case for Tantalums
>
> Clint. M0UAW IO83
>
> *No trees were harmed in the sending of this mail. However, a large number
> of electrons were greatly inconvenienced.*
>
>
> On Fri, 21 Aug 2026, 12:27 Chuck Olson, <[email protected]> wrote:
>
> > https://www.youtube.com/watch?v=_bdp9nk0NZk
> >
> > Why is destruction for no reason so much fun ? :)
> >
> > Best Regards,
> > Chuck, WB9KZY
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