Re: [OT] Battleship game with a twist

David C Brown <[email protected]>
Newsgroups gmane.comp.hardware.microcontrollers.pic
Message-ID <CAFo_nNo6ev+31xkBcCay7miGz2L21j7hw1v3b+cHN_5EnRBLUw@mail.gmail.com>
40+ years ago we made an electoral;ytic mortar.
A metal tube with an insulated stud in the base.
High voltage between tube and stud.
Drop uninsulated e;electrolytics down the tube and the fired back up
__________________________________________
David C Brown
43 Bings Road
Whaley Bridge
High Peak                           Phone: 01663 780582
Derbyshire                eMail: [email protected]
*SK23 7ND          web: www.bings-knowle.co.uk/dcb
<http://www.jb.man.ac.uk/~dcb> *



*Sent from my etch-a-sketch*


On Fri, 21 Aug 2026 at 15:27, RussellMc <[email protected]> wrote:

> Tantalums as ordnance, sort of.
> My stack exchange Q&A on tantalum caps.
>
>            https://electronics.stackexchange.com/q/99320/3288
>
> Includes:
>
> "Where the circuit providing energy to the cap is able to provide
> substantial energy the cap is able to offer a correspondingly low
> resistance short and a battle begins. This can lead to smell, smoke, flame,
> noise and explosion. I've seen all these happen sequentially in a single
> failure. First there was a puzzling bad smell for perhaps 30 seconds. Then
> a loud shrieking noise, then a jet of flame for perhaps 5 seconds with
> gratifying wooshing sound and then an impressive explosion. Not all
> failures are so sensorily satisfying."
>
> This was 40+ years ago.
>
> Battleships that smelled, smoked, shrieked, wooshed, flamed and exploded
> would be great
>
>
>          Russell
>
>
> On Fri, 21 Aug 2026 at 23:43, Clint Jay <[email protected]> wrote:
>
> > Finally, a good use case for Tantalums
> >
> > Clint. M0UAW IO83
> >
> > *No trees were harmed in the sending of this mail. However, a large
> number
> > of electrons were greatly inconvenienced.*
> >
> >
> > On Fri, 21 Aug 2026, 12:27 Chuck Olson, <[email protected]> wrote:
> >
> > > https://www.youtube.com/watch?v=_bdp9nk0NZk
> > >
> > > Why is destruction for no reason so much fun ?  :)
> > >
> > > Best Regards,
> > > Chuck, WB9KZY
> > > --
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> > > https://mailman.mit.edu/mailman/listinfo/piclist
> > >
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> >
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