UCD
"Paula Thornton" <[email protected]>
| Newsgroups | gmane.comp.hci.experiencedesign |
|---|---|
| Message-ID | <015601c43ebf$84943e80$cd26e304@oemcomputer> |
Joshua Seiden said: "What does it mean to "optimize the goals of multiple human perspectives"? How can you optimize a goal? Are we designing people's goals, or the stuff they use to fulfill those goals?" 1. Optimizing the goals of multiple human perspectives...let's take a particular scenario to bear. Assume that we're designing a system that employees interact with to support a customer (for example: the 60+ applications call center reps have to switch between to support a call to any Verizon center). While the 'user' would be the call center representative, the greatest impact is on the customer calling in and whether or not their goals are being met. But those goals have to be weighed against the goals (as a 'human bean') of the call center rep trying to 'play the game' and make as much money as they can and meet their sales quotas (which, from my perspective were incredibly aggressive) -- all the while receiving communications via wall displays, alarms, pages being thrown on their desk, all redirecting and updating them on their goals for the day -- individually and as a team. That same system could impact the team coordinators and their payout (incentives...why they come to work each day...their goals for being at work and doing their job). Standing in the middle of a scenario like this, it could take a full-time effort (dedicated resource) just to sort out and mitigate all of these goals and the impact they have on design. 2) You optimize a goal by first defining it in context to the priority it is assigned by the individual to their other goals...this too, can be a full-time effort. I've seen far too many cases where an individual expressed a 'need', but that need was never set in context to a whole list of other needs that had a higher priority. The business ended up investing considerable resources to deliver something that only had moderate value to the individuals impacted. The goal is to optimize a business's resources by delivering high-value goal assistance first. 3) This is really important as to why I'm anti "user". It is important to keep the 'stuff' in perspective. Even when designing the 'stuff' to fulfill the goal, it's important to make the 'stuff' secondary to the goal. We don't design goals, we optimize designs to achieve the goals. The highest order of success is when the 'stuff' becomes invisible (or as close to absolute zero as possible) to the process (method to achieve the goal). Except in the case of 'being' (vs. 'doing') scenarios, individuals could care less what they use, as long as it helps them meet their goal and satisfies their other high-priority needs (having fun, not getting frustrated, getting done as quickly as possible, etc....we should have a standard list to start from...). Good questions! ------------------------ Yahoo! Groups Sponsor ---------------------~--> Yahoo! Domains - Claim yours for only $14.70 http://us.click.yahoo.com/Z1wmxD/DREIAA/yQLSAA/ru9rlB/TM ---------------------------------------------------------------------~-> - - - - A I G A E X P I E R I E N C E D E S I G N - - - - PURPOSE OF THE LIST: The objective of AIGA Experience Design is to build an interdisciplinary community of professionals who design for a world in which experiences are increasingly digital and connected. This list has been established as a forum for the exchange of information among community members. TO VIEW ARCHIVED MESSAGES: visit http://groups.yahoo.com/group/AIGAExperienceDesign ETIQUETTE: We ask that participants observe common principles of civility and e-mail etiquette in their postings. Specifically, it is more appropriate to challenge ideas than individuals, and the list should *not* be used for personal communications, self-promotion, commercial solicitations or job postings. JOB POSTINGS: Please post job listings on AIGA Design Jobs http://www.aiga.org/designjobs TO UNSUBSCRIBE: Send e-mail to [email protected] MORE INFORMATION: http://experiencedesign.aiga.org Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/AIGAExperienceDesign/ <*> To unsubscribe from this group, send an email to: [email protected] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/