Re: Configuration Window
Albert Astals Cid <[email protected]> Fri, 06 Jan 2023 23:19:15 +0100
| Newsgroups | gmane.comp.kde.devel.games |
|---|---|
| Message-ID | <3256317.jTd6Tgq4t9@xps15> |
El dilluns, 2 de gener de 2023, a les 22:29:07 (CET), Dave Kaye va escriure: > I have a general question on the configuration dialog window used within KDE > games. There appears to be two types being used, especially noticable in > the configuration->themes. I do not know if the differences are within the > game code or are being tranfered from a general library. > The first style is demonstrated by KSudoku. The theme panel has three > "group boxes" - one for selection, one for preview display, and one for > information. The selection of a theme creates displays on the preview and > information boxes. It is selected via the ok and apply buttons, and the > cancel button exits without selection. > The second style is demonstrated by KMines. The theme panel has one "group > box" which has a set of rows that contain the theme preview image and > information. Selection of a row immediately converts the gameboard to that > theme. The ok and cancel buttons only exit the cofiguration dialog. > With the release of Qt6 and other work, I am interested in which type of > configuration window is preferred and/or will be supported in the future. Both ksudoku and kmines theme configuration window look exactly the same to me? https://i.imgur.com/GSgxjb1.png Cheers, Albert