Re: UV Mapping
Leon Pennington <[email protected]> Wed, 21 Apr 2004 17:58:45 +0100
| Newsgroups | gmane.comp.kde.devel.kpovmodeler |
|---|---|
| Organization | none |
| Message-ID | <[email protected]> |
On Wednesday 21 April 2004 13:48, Leon Pennington wrote: > This seems like alot of overhead for a simply feature. So should I make the > uv mapping always available? ( It doesn't cause an error when rendering, > its just ignored by povray ). This is wrong its not ignored, it's actually used by all the objects I've tested. so povrays manual is wrong, and this is a moot question?! -- Leon Pennington "Programming, it's an art form that fights back." List archive and information: https://mail.kde.org/mailman/listinfo/kpovmodeler-devel