Re: UV Mapping

Leon Pennington <[email protected]> Wed, 21 Apr 2004 17:58:45 +0100
Newsgroups gmane.comp.kde.devel.kpovmodeler
Organization none
Message-ID <[email protected]>
On Wednesday 21 April 2004 13:48, Leon Pennington wrote:
> This seems like alot of overhead for a simply feature. So should I make the
> uv mapping always available? ( It doesn't cause an error when rendering,
> its just ignored by povray ).

This is wrong its not ignored, it's actually used by all the objects I've 
tested. so povrays manual is wrong, and this is a moot question?!

-- 
Leon Pennington

"Programming, it's an art form that fights back."

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