D21076: ICC Color Correction Effect
Vlad Zagorodniy <[email protected]>
| Newsgroups | gmane.comp.kde.devel.kwin |
|---|---|
| Message-ID | <[email protected]> |
zzag added a comment. The rabbit hole goes a bit deeper. On X11, all screens are rendered in a single pass, which means that per screen color correction is a huge pita. For what it's worth, we had OpenGL based color correction some time ago. Relevant links: - GSoC idea: https://community.kde.org/KWin/GSoC/Color_Correction - Casian Andrei's blog: https://skeletdev.wordpress.com/ - The revision that dropped OpenGL-based color correction: https://phabricator.kde.org/D3402 REPOSITORY R108 KWin REVISION DETAIL https://phabricator.kde.org/D21076 To: vitaliyf Cc: zzag, ngraham, kwin, jraleigh, GB_2, mkulinski, ragreen, jackyalcine, Pitel, iodelay, bwowk, ZrenBot, alexeymin, lesliezhai, ali-mohamed, hardening, jensreuterberg, abetts, sebas, apol, mart