C++ Object pointers in Lua

Peter Dam <[email protected]>
Newsgroups gmane.comp.lang.lua.bind.user
Message-ID <[email protected]>
Hello,

I have a class exported with Luabind which works perfectly if is always
inside Lua.

a = MyObject()
a:doSomething()

This all works perfectly... But I haven't figured out how to work on an
instance created in C++, for example:

MyObject* a = new MyObject();
/* pass the pointer to Lua here */

And now in Lua:
a:doSomething();

So my previously created instance in C++ can be worked upon in Lua, and once
finished will be updated and working in C++



How can I do this?


Thanks in advance,
Peter.

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