Re: [ANN] clx 0.3.0 released

"'Martin Eden' via lua-l" <[email protected]>
Newsgroups gmane.comp.lang.lua.general
Message-ID <[email protected]>
On 2026-08-23 21:57, [email protected] wrote:
>
> Yes, the Lua-to-C++ transpiler is entirely part of clx itself; it has 
> its own parser, optimizer and code generator.
>
> Many projects use bytecode IR (LLVM, MIR,...). I used a similar 
> approach in an earlier project, but the resulting dependencies were 
> too large for my goal of producing very small executables.
>
> So I chose C++ as the IR and let Clang/GCC/MSVC handle the final 
> native compilation.
>
> Samir
>
Now it's clear. Interesting project.

Btw is transpiler isolated step in pipeline?

F.e. is there command-line tool like "lua_to_cpp" to produce C++ source 
code?

-- Martin


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