Re: [ANN] clx 0.3.0 released
"'Martin Eden' via lua-l" <[email protected]>
| Newsgroups | gmane.comp.lang.lua.general |
|---|---|
| Message-ID | <[email protected]> |
On 2026-08-23 21:57, [email protected] wrote: > > Yes, the Lua-to-C++ transpiler is entirely part of clx itself; it has > its own parser, optimizer and code generator. > > Many projects use bytecode IR (LLVM, MIR,...). I used a similar > approach in an earlier project, but the resulting dependencies were > too large for my goal of producing very small executables. > > So I chose C++ as the IR and let Clang/GCC/MSVC handle the final > native compilation. > > Samir > Now it's clear. Interesting project. Btw is transpiler isolated step in pipeline? F.e. is there command-line tool like "lua_to_cpp" to produce C++ source code? -- Martin -- You received this message because you are subscribed to the Google Groups "lua-l" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion visit https://groups.google.com/d/msgid/lua-l/30ff144a-970a-4829-81d5-39d2d45ed984%40disroot.org.