Re: Can a Morph / (etoys player) follow a connector path ?
Steve Thomas <sthomas1-gQhbkF4bah9Wk0Htik3J/[email protected]>
| Newsgroups | gmane.comp.lang.smalltalk.squeak.squeakland |
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| Message-ID | <CAGa9PAYE=3uzjVGyNTp_1AcqZzsuJZtFRS5+zrksT-U8F8uSFA@mail.gmail.com> |
See I told you there were lots of wonderful things inside Etoys I still need to discover!!! I'll add <draw new path> and <follow path> to the list. Thanks Kathleen!!! On Fri, Mar 16, 2012 at 5:39 PM, Harness, Kathleen <kharness-nzINlOoChub2fBVCVOL8/[email protected]>wrote: > Hi Mike, > I see Steve's note and it has some very good ideas. This attachment is a > flight path project I started a few months ago. Here it is, not quite > finished but you can see what is going on. > Regards, > Happy Landings > Kathleen > ________________________________________ > From: [email protected] [[email protected]] > on behalf of Mike Stramba [[email protected]] > Sent: Friday, March 16, 2012 3:09 PM > To: [email protected] > Subject: [squeakland] Can a Morph / (etoys player) follow a connector path > ? > > I'd like to do something similar to this game in Squeak / Etoys > > http://www.gamenet.com/game/air-traffic-chief/ > > I.e. using a connector, having the motion of a morph follow that > connector, as the connector is moved while the morph is moving. > > I see the demos in Etoys of a "car following a road", but they seem > to be tracking a particular color, and continually turning left or > right (which is ya, basically what any path finding program is gonna > have to do internally, I guess). > > Wondering if there is a "high level" / class / etoys .. method etc, > to track a connector > > Mike > _______________________________________________ > squeakland mailing list > [email protected] > http://lists.squeakland.org/mailman/listinfo/squeakland > > _______________________________________________ > squeakland mailing list > [email protected] > http://lists.squeakland.org/mailman/listinfo/squeakland > > _______________________________________________ squeakland mailing list [email protected] http://lists.squeakland.org/mailman/listinfo/squeakland