Re: Setting Up on New Machine
Henry Gomersall <[email protected]>
| Newsgroups | gmane.comp.python.opengl.user |
|---|---|
| Message-ID | <1330356664.2126.8.camel@whg21-laptop> |
On Mon, 2012-02-27 at 10:23 -0500, Mike C. Fletcher wrote: > > This: > > https://github.com/hgomersall/GLE-for-PyOpenGL-for-Windows > > > > might be useful for the gle bit. > > > > cheers, > > > > Henry > Do you happen to know what the changes were? Is this something I > should > fold back into PyOpenGL's build process? Were there changes that > make > non-64-bit no longer work? Seem the history starts with your adding > it > to the repository there. The changes were so it would build, which were all done by Alejandro. I pretty certain it's unmodified from that code he sent me. I don't *even* think that I built it - the dll was from Alejandro's efforts. (sorry I can't be more useful!). Cheers, Henry ------------------------------------------------------------------------------ Try before you buy = See our experts in action! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-dev2 _______________________________________________ PyOpenGL Homepage http://pyopengl.sourceforge.net