Re: Which book is the best for a beginner with Blender?
Vincent Goudreault <vgoudreault-XzQKRVe1yT0V+D8aMU/[email protected]>
| Newsgroups | gmane.comp.video.blender.user |
|---|---|
| Message-ID | <002001c61643$6f1fc210$27118342@vgmm> |
> Date: Tue, 10 Jan 2006 09:34:20 -0800 (PST) > From: Steve Greenfield <alienrelics-/[email protected]> > Subject: Which book is the best for a beginner with Blender? > > I apologize if this has been answered recently. Yahoogroups is > telling me the group (many of them, not just Blender) is > unavailable right now. > > I'm looking for recommendations for a book that is good for a > beginner who wants to learn Blender. I want to use Blender for sci > fi fan films. No game programming. > > Is the Official Blender 2.3 Guide the book of choice? > http://tinyurl.com/76jyz > > Thanks, > > Steve Greenfield // Digital photography, scanning, > Polymorph Digital Photography // retouching, and photomorphing > 253-318-2473 voice // to your specs. > [email protected] // > http://www.polyphoto.com/ // Based in Tacoma, WA, USA > Yes it is. Mind you, everything that's in the book is also available on line, but getting the book makes sense as you do not have to switch window between the web page and Blender all the time. You will however find that, despite its 768 pages, the book does not cover all the features, for the program is so rich; for some features, you should go with the tutorials, and also forum such as this one. I was an absolute beginner just 8 months ago, and the best way to learn was to try things. In 2 months, I was comfortable enough to make the cover art for my Sci-Fi novel, and I was impressed by how good the final product looked. And I consider that I am familiar perhaps with at most 30 to 40% of Blender (I skipped all animation stuff since this was not what I was after). It will take you several weeks to get comfortable, and the first week you will be lost most of the time. Just hang in there, it is worth it CBVG