Re: Cinepaint.app Bundle
Eric Robinson <[email protected]> Sun, 09 Mar 2008 15:23:45 -0500
| Newsgroups | gmane.comp.video.cinepaint.devel |
|---|---|
| Message-ID | <C3F9B181.78EB%[email protected]> |
Ok. I am done (I think). If you go to http://tentatio.com/CinepaintAppBundling.tar.bz2 You will find Cinepaint.app (the actual application - intel only), the README that is included with cinepaint-project/cinepaint/macintosh which gives OSX build instructions, my own short README with a brief set of additions to create the app, and the CinepaintSkeleton.app which should be everything not created when you actually build the application (so you can roll your own). I used MacCinePaint-0.21-2.1.nativ.dmg.gz as a guide, though I ended up pitching the Frameworks and stuck to the DYLIBS. That way (I figured), the developers don't really have to worry about them. As far as I can tell, everything runs quite well except: 1. Colormanagement is a bit cranky. 2. openexr won't display certain colors - gives pink solid in place of certain ones. To be honest, I have no idea why, and the console is not giving anything useful. Thanks for being patient with me as I fiddled with this. I am a photographer and about to finish my Master's in Theology - so not exactly a programmer. Ha! Let me know if there is anything else y'all need. peace On 3/9/08 12:34 AM, "Kai-Uwe Behrmann" <[email protected]> wrote: > Did you look at the available native gtk-osx MacCinePaint bundles: > http://downloads.sourceforge.net/cinepaint/MacCinePaint-0.21-2.1.nativ.dmg.gz > ? > > I dont remember I had solved path dependencies, other than to make > CinePaints internals relocatable. For MacCinePaint I wrote a simple start > bash script. Something similiar can run on other *nix'es as well. > The path search is stimulated by DYLD_FALLBACK_LIBRARY_PATH and similiar > variables. > > The deployed native gtk-osx framework in this package is a pure PPC one. > > kind regards > Kai-Uwe Behrmann ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/