Re: [CinePaint] masks; detail 8 vs. 16+ bits
Rob Lingelbach <[email protected]>
| Newsgroups | gmane.comp.video.cinepaint.user |
|---|---|
| Message-ID | <[email protected]> |
On Mar 13, 2008, at 1:01 AM, Frank Peters wrote: > On Wed, 12 Mar 2008 22:45:21 +0200 > Rob Lingelbach <[email protected]> wrote: > >> I've posted three images to these locations: >> >> http://www.colorist.org/images/DSC_1180.tiff >> 16-bit TIFF OpenEXR Half Float - Rgb - Wide Gamut D65 >> (saved from Cinepaint, no adjustments) >> >> http://www.colorist.org/images/DSC_1180_gimp.jpg >> 8-bit jpg saved from The Gimp, nothing adjusted. >> >> http://www.colorist.org/images/DSC_1180_lightroom.tiff >> 16 bit (?) file saved from Adobe Lightroom, imported from Nikon >> camera same as above files. >> > > In lieu of the RAW file I will say that the gimp version definitely > shows less fine detail as can be seen especially in the wood grain > pattern at the lower right. But that has nothing to do with the > bit depth. If you convert the DSC_1180_lightroom.tiff to 8-bit, > there is no change in details of the wood grain pattern. The same > with the DSC_1180.tiff file. Somehow the gimp image just got softened > or "messed up." I wonder why? Now that the RAW image is up at http://www.colorist.org/images/DSC_1180.NEF do you want to see if you get different results from The Gimp? Perhaps I've somehow got a funky The Gimp. thanks for testing with a conversion of the lightroom.tiff to 8-bit. But the question is still to be resolved. -- Rob Lingelbach [email protected] http://www.colorist.org/robhome.html ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/