Re: beryl & gl_max_texture_siz

Daniel Márquez Martínez <[email protected]> Wed, 17 Jan 2007 13:21:48 +0100
Newsgroups gmane.comp.video.dri.user
Message-ID <[email protected]>
Yes, it works !!!
Thank you very much, Jerome.

Changing MAX_TEXTURE_LEVELS to 13 did the trick.
Now GL_MAX_TEXTURE_SIZE  shows 4096 although it has a hardware limit of
2560 as you said (didn't check it but I'm almost sure).

Jerome Glisse wrote:
>On 1/13/07, Daniel Márquez Martínez <[email protected]> wrote:
>>Sorry for my insistence, but what archive? what file?
>>Thank you very very much in advance.
>>
>
>Never tried it myself but this is likely how you should overcome 2048:
>http://sourceforge.net/mailarchive/message.php?msg_id=4808361
>
>best,
>Jerome Glisse
>
>>Jerome Glisse wrote:
>> >On 1/4/07, Daniel Márquez Martínez <[email protected]> wrote:
>> >>I'm using beryl in a laptop with a  Mobility Radeon 9700 (01:00.0 VGA
>> >>compatible controller: ATI Technologies Inc RV350 [Mobility Radeon 9600
>> >>M10]).
>> >>
>> >>My question is if there's any way of tweaking the GL_MAX_TEXTURE_SIZE
>> >>value in order to get dualhead configs greater than 2048, which is
>> >>actually the max texture size my system supports according to glxinfo.
>> >>
>> >>
>> >>Thank you very much.
>> >>
>> >
>> >IIRC r300 chipset should be able to do 2560x2560, browse the archive for
>> >more information, never tested so big texture myself.
>> >
>> >best,
>> >Jerome Glisse
>> >
>

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