Re: Rules Question - Intensive Fire

Aaron Cleavin <[email protected]> Tue, 19 Feb 2013 19:20:22 +1100
Newsgroups gmane.games.advanced-squad-leader
Message-ID <CAOjqq4DSTRFKCMr_UJtBY9mrWdTPkY4Eexd=vxuPi8oiKrEtxA@mail.gmail.com>
Can only fir adjacent and must be adjacent C5.6 is the key and Esp the
Errata (clarification) and tip from the trenches in Journal 7 on this

On Mon, Feb 18, 2013 at 7:29 AM, rs <tenthreeleader-/[email protected]> wrote:

>
> The good folks on Game Squad are giving me differing answers so I though
> I'd try this list.
>
>
> In plain English:
>
>
> Suppose a Gun fires during the MPh and does not retain ROF (and is
> therefore marked with a First Fire counter), and then it fires at an
> adjacent target during the DFPh vs. with Intensive Fire, does case D apply
> in addition to case F? Or can it even fire at all? Does the target really
> have to be adjacent?
>
>
> Relevant rules:
> A8.4 [Final Fire]: "Any such units/weapons that are marked with a First
> Fire counter may also fire again . . . but as Area Fire"
> C.4 "If the firer's status would impose Area Fire Case D applies"
> C5 Table: Intensive Fire (... Case B, D, AFPh, stunned, pinned firer are
> NA).
>
>
> The table would seem to indicate that you wouldn't be able to fire at all
> (like you can't fire IF if you are stunned or pinned). Rule A8.4 is really
> unclear whether it applies to this situation at all (especially in light of
> A8.41). Regardless, no one seems to be applying Case D in this situation
> (and most don't even seem to follow the requirement that the target be
> adjacent).
>
>
> My apologies if this is the wrong forum, it's just that I've gotten 3
> different answers to this.
>
>
> Thanks, RS
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