Re: Compiling MS-Windows Builds Under Wine

Brian Hook <[email protected]> Wed, 26 Feb 2003 12:19:05 -0800
Newsgroups gmane.games.devel.consoles
Message-ID <[email protected]>
>Debugging C++ code in Visual Studio is, however, so much nicer=
 than
>doing it with SN Systems debugger (which is what we're using)=
 that
>it's worth making the code run on the PC in addition to on the=
 PS2.

We ran into the same issue with PocketPC.  It is much, much=
 easier to 
develop on the desktop and then abstract so that there is minimal=
 
system specific debugging for the target machine.

Brian




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