RE: The joy of type aliasing and C
"Neil Stewart" <[email protected]>
| Newsgroups | gmane.games.devel.general |
|---|---|
| Message-ID | <[email protected]> |
> > Casting to a void * or (unsigned) char * will force this. > Hmm, slightly freakish though. Also, I think I prefer the idea of using "restrict" to tell the compiler what's safe to bugger about with, rather than it assuming everything's fair game until it sees one of these casts, especially when it rarely knows what it's safe to assume. - Neil. ------------------------------------------------------- This SF.net email is sponsored by: IBM Linux Tutorials. Become an expert in LINUX or just sharpen your skills. Sign up for IBM's Free Linux Tutorials. Learn everything from the bash shell to sys admin. Click now! http://ads.osdn.com/?ad_id=1278&alloc_id=3371&op=click _______________________________________________ Gamedevlists-general mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gamedevlists-general Archives: http://sourceforge.net/mailarchive/forum.php?forum_id=557