Re: Game data editor
"Research (GameBrains)" <[email protected]> Sun, 2 Sep 2007 18:26:32 +0800
| Newsgroups | gmane.games.devel.general |
|---|---|
| Message-ID | <[email protected]> |
--===============1511377709== Content-Type: multipart/alternative; boundary=Apple-Mail-1--31804645 --Apple-Mail-1--31804645 Content-Transfer-Encoding: 7bit Content-Type: text/plain; charset=US-ASCII; delsp=yes; format=flowed http://omegame.com/english/products/menus_master.php http://www.anark.com/entertainment/gameface-features.html On Sep 3, 2007, at 3:07 AM, Ola Olsson wrote: > Hi! > > It seems that every game I've worked on there is a lot of energy > spent on getting a GUI editor going for designers and others to > handle the input data of the game. Seeing as it is fairly similar > stuff most of the time I was wondering if there are any off-the- > shelf products out there that can do the job? Of course there are > those that come with a game engine, but I'm after stand alone tools > or frameworks (unless the tools associated with a given engine > could be used in this way of course). > > Any pointers? > > cheers > .ola > > ---------------------------------------------------------------------- > --- > This SF.net email is sponsored by: Splunk Inc. > Still grepping through log files to find problems? Stop. > Now Search log events and configuration files using AJAX and a > browser. > Download your FREE copy of Splunk now >> http://get.splunk.com/ > _______________________________________________ > Gamedevlists-general mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/gamedevlists-general > Archives: > http://sourceforge.net/mailarchive/forum.php?forum_id=557 --Apple-Mail-1--31804645 Content-Transfer-Encoding: quoted-printable Content-Type: text/html; charset=ISO-8859-1 <html><body style=3D"word-wrap: break-word; -webkit-nbsp-mode: space; = -webkit-line-break: after-white-space; "> <div><br class=3D"webkit-block-placeholder"></div><a = href=3D"http://omegame.com/english/products/menus_master.php">http://omega= me.com/english/products/menus_master.php</a><div><br = class=3D"webkit-block-placeholder"></div><div>http://www.anark.com/enterta= inment/gameface-features.html</div><div><br = class=3D"webkit-block-placeholder"></div><div><br><div><div>On Sep 3, = 2007, at 3:07 AM, Ola Olsson wrote:</div><br = class=3D"Apple-interchange-newline"><blockquote type=3D"cite"> = <div><font face=3D"Arial" size=3D"2">Hi!</font></div> <div><font = face=3D"Arial" size=3D"2"></font>=A0</div> <div><font face=3D"Arial" = size=3D"2">It seems that every game I've worked on there is a lot of = energy spent on getting a=A0GUI editor going for designers and others to = handle the input data of the game. Seeing as it is fairly similar stuff = most of the time I was wondering if there are any off-the-shelf products = out there that can do the job? Of course there are those that come with = a game engine, but I'm after stand alone tools or frameworks (unless the = tools associated with a given engine could be used in this way of = course).</font></div> <div><font face=3D"Arial" size=3D"2"></font>=A0</div= > <div><font face=3D"Arial" size=3D"2">Any pointers?</font></div> = <div><font face=3D"Arial" size=3D"2"></font>=A0</div> <div><font = face=3D"Arial" size=3D"2">cheers</font></div> <div><font face=3D"Arial" = size=3D"2">.ola</font></div> <div><font face=3D"Arial" = size=3D"2"></font>=A0</div><div style=3D"margin-top: 0px; margin-right: = 0px; margin-bottom: 0px; margin-left: 0px; = ">------------------------------------------------------------------------= -</div><div style=3D"margin-top: 0px; margin-right: 0px; margin-bottom: = 0px; margin-left: 0px; ">This SF.net email is sponsored by: Splunk = Inc.</div><div style=3D"margin-top: 0px; margin-right: 0px; = margin-bottom: 0px; margin-left: 0px; ">Still grepping through log files = to find problems?<span class=3D"Apple-converted-space">=A0 = </span>Stop.</div><div style=3D"margin-top: 0px; margin-right: 0px; = margin-bottom: 0px; margin-left: 0px; ">Now Search log events and = configuration files using AJAX and a browser.</div><div = style=3D"margin-top: 0px; margin-right: 0px; margin-bottom: 0px; = margin-left: 0px; ">Download your FREE copy of Splunk now >><span = class=3D"Apple-converted-space">=A0 = </span>http://get.splunk.com/_____________________________________________= __</div><div style=3D"margin-top: 0px; margin-right: 0px; margin-bottom: = 0px; margin-left: 0px; ">Gamedevlists-general mailing list</div><div = style=3D"margin-top: 0px; margin-right: 0px; margin-bottom: 0px; = margin-left: 0px; ">[email protected]</div><div = style=3D"margin-top: 0px; margin-right: 0px; margin-bottom: 0px; = margin-left: 0px; = ">https://lists.sourceforge.net/lists/listinfo/gamedevlists-general</div><= div style=3D"margin-top: 0px; margin-right: 0px; margin-bottom: 0px; = margin-left: 0px; ">Archives:</div><div style=3D"margin-top: 0px; = margin-right: 0px; margin-bottom: 0px; margin-left: 0px; = ">http://sourceforge.net/mailarchive/forum.php?forum_id=3D557</div> = </blockquote></div><br></div></body></html>= --Apple-Mail-1--31804645-- --===============1511377709== Content-Type: text/plain; charset="us-ascii" MIME-Version: 1.0 Content-Transfer-Encoding: 7bit Content-Disposition: inline ------------------------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ --===============1511377709== Content-Type: text/plain; charset="us-ascii" MIME-Version: 1.0 Content-Transfer-Encoding: 7bit Content-Disposition: inline _______________________________________________ Gamedevlists-general mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gamedevlists-general Archives: http://sourceforge.net/mailarchive/forum.php?forum_id=557 --===============1511377709==--