Re: Visual Game Builder, need OGL experts
"ramin_zaghi" <[email protected]>
| Newsgroups | gmane.games.devel.opengl |
|---|---|
| Organization | Fat City Network Services, San Diego, California |
| Message-ID | <[email protected]> |
Hi, I forgot to put the URL: http://groups.yahoo.com/group/VisualGameBuilder/join/ Also, we need OpenGL experts for design-phase of our project. would you please come and help us? Ramin --- In [email protected], "ramin_zaghi" <ramin_zaghi@y...> wrote: > > We are changing domain of activity of our > Delphi Game Development eGroup (DelphiGames_Dev). > Now, its title is changed from > DelphiGames_Dev to VisualGameBuilder. > > A new cross-platform "Real-World Simulation > Software Development Package" called CO2 > will be designed in our eGroup which aims at > both Delphi/Kylix and VC++ environments. > We have just started discussing it > but we need more active members in the field of > C/C++, Delphi, Win32, Linux/Unix. > The package will include the following > major components: > > 1) A framework : CO2's Framework. > 2) An engine : CO2's Executable Engine (Based on CO2's Framework). > 3) A set of API: CO2 specific Application-Programmig-Interfaces > (Aimming the above engine). > 4) A set of convertors/compilers : To/From CO2 specific file- formats > (Based on CO2's Framework). > and finally > 5) An Integrated-Development-Environment (Based on CO2's Framework). > > Our goal is to integrate currently available > components such as SDL, FMOD, etc in an IDE > which is based on top of a powerful framework. > This will make simulation software developers' > lives easier. > > Details of the package will be discussed in > the eGroup. Please join us to be one of the designers > or if you have any ideas that helps us design a better > product. > > Regards > Ramin.Zaghi > > > > > ----- > FAQ and OpenGL Resources at: > http://www.geocities.com/SiliconValley/Hills/9956/OpenGL > > -- > Author: ramin_zaghi > INET: ramin_zaghi@y... > > Fat City Hosting, San Diego, California -- http://www.fatcity.com > ------------------------------------------------------------------- -- > To REMOVE yourself from this mailing list, send an E-Mail message > to: ListGuru@f... (note EXACT spelling of 'ListGuru') and in > the message BODY, include a line containing: UNSUB OPENGL-GAMEDEV-L > (or the name of mailing list you want to be removed from). You may > also send the HELP command for other information (like subscribing). ----- FAQ and OpenGL Resources at: http://www.geocities.com/SiliconValley/Hills/9956/OpenGL -- Author: ramin_zaghi INET: [email protected] Fat City Hosting, San Diego, California -- http://www.fatcity.com --------------------------------------------------------------------- To REMOVE yourself from this mailing list, send an E-Mail message to: [email protected] (note EXACT spelling of 'ListGuru') and in the message BODY, include a line containing: UNSUB OPENGL-GAMEDEV-L (or the name of mailing list you want to be removed from). You may also send the HELP command for other information (like subscribing).