Re: GL_EXT_paletted_texture and ATI

"Marco Leise" <[email protected]>
Newsgroups gmane.games.devel.opengl
Organization Fat City Network Services, San Diego, California
Message-ID <[email protected]>
Kinda cool: Pixel shaders for textures from 386 games *g*. Hey, maybe  
Valve is about to produce a Half-Life 2 version that uses the old palette  
textures from Half-Life 1, because they work so good with the shaders. lol.
Omg its late. must sleep. ;)

Am Fri, 08 Apr 2005 05:10:36 -0800 schrieb Igor Kravtchenko  
<[email protected]>:

> Hi,
>
> it seems GL_EXT_paletted_texture is nicely supported on NVidia's cards  
> up to NV3x
> but not all on ATI cards.  Is someone could confirm me this?
>
> Thanks,
>
> Igor.
>
> -----
> FAQ and OpenGL Resources at:
>   http://www.geocities.com/SiliconValley/Hills/9956/OpenGL
>


----- 
FAQ and OpenGL Resources at:
  http://www.geocities.com/SiliconValley/Hills/9956/OpenGL

-- 
Author: Marco Leise
  INET: [email protected]

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