render particle

Balogh Péter <[email protected]> Mon, 06 Mar 2006 03:19:25 -0800
Newsgroups gmane.games.devel.opengl
Organization Fat City Network Services, San Diego, California
Message-ID <[email protected]>
Hi

I'm working on a render engine, and I would like to write a particle 
system, but I don't know what is the optimal way of rendering particles 
in OpenGl? Mostly sparks and sprites. My minimum platform is pretty low, 
P3 1Ghz and Gef3.

All help appreciated!

Peter Balogh
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