Re: render particle

Michael I Gold <[email protected]> Mon, 06 Mar 2006 06:49:25 -0800
Newsgroups gmane.games.devel.opengl
Organization Fat City Network Services, San Diego, California
Message-ID <[email protected]>
http://oss.sgi.com/projects/ogl-sample/registry/ARB/point_sprite.txt

Point sprites are part of core OpenGL 2.0.


Balogh Péter wrote:

> Hi
>
> I'm working on a render engine, and I would like to write a particle 
> system, but I don't know what is the optimal way of rendering 
> particles in OpenGl? Mostly sparks and sprites. My minimum platform is 
> pretty low, P3 1Ghz and Gef3.
>
> All help appreciated!
>
> Peter Balogh
> ----- FAQ and OpenGL Resources at:
>  http://www.geocities.com/SiliconValley/Hills/9956/OpenGL
>