Re: render particle
Michael I Gold <[email protected]> Mon, 06 Mar 2006 06:49:25 -0800
| Newsgroups | gmane.games.devel.opengl |
|---|---|
| Organization | Fat City Network Services, San Diego, California |
| Message-ID | <[email protected]> |
http://oss.sgi.com/projects/ogl-sample/registry/ARB/point_sprite.txt Point sprites are part of core OpenGL 2.0. Balogh Péter wrote: > Hi > > I'm working on a render engine, and I would like to write a particle > system, but I don't know what is the optimal way of rendering > particles in OpenGl? Mostly sparks and sprites. My minimum platform is > pretty low, P3 1Ghz and Gef3. > > All help appreciated! > > Peter Balogh > ----- FAQ and OpenGL Resources at: > http://www.geocities.com/SiliconValley/Hills/9956/OpenGL >