Offscreen rendering

Bram Biesbrouck <[email protected]> Tue, 14 Mar 2006 09:09:26 -0800
Newsgroups gmane.games.devel.opengl
Organization Fat City Network Services, San Diego, California
Message-ID <[email protected]>
Hi all,

I wrote a openGL-based library that processes a video-stream. The library is 
used as the engine for a GUI-program (video editing) and as the processor for 
a processing deamon (batch, no GUI or Xserver available on that server).
When I try to use the library in batch-mode, a component (FTGL OpenGL font 
library) returns with en error stating an invalid context was encountered.
How do I add support for both on-screen and off-screen rendering in the same 
library?

thanks,

Bram
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-- 
Author: Bram Biesbrouck
  INET: [email protected]

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