Offscreen rendering
Bram Biesbrouck <[email protected]> Tue, 14 Mar 2006 09:09:26 -0800
| Newsgroups | gmane.games.devel.opengl |
|---|---|
| Organization | Fat City Network Services, San Diego, California |
| Message-ID | <[email protected]> |
Hi all, I wrote a openGL-based library that processes a video-stream. The library is used as the engine for a GUI-program (video editing) and as the processor for a processing deamon (batch, no GUI or Xserver available on that server). When I try to use the library in batch-mode, a component (FTGL OpenGL font library) returns with en error stating an invalid context was encountered. How do I add support for both on-screen and off-screen rendering in the same library? thanks, Bram ----- FAQ and OpenGL Resources at: http://www.geocities.com/SiliconValley/Hills/9956/OpenGL -- Author: Bram Biesbrouck INET: [email protected] Fat City Hosting, San Diego, California -- http://www.fatcity.com --------------------------------------------------------------------- To REMOVE yourself from this mailing list, send an E-Mail message to: [email protected] (note EXACT spelling of 'ListGuru') and in the message BODY, include a line containing: UNSUB OPENGL-GAMEDEV-L (or the name of mailing list you want to be removed from). You may also send the HELP command for other information (like subscribing).