Is GLUT hindering performance?

"Peter Dobrev" <[email protected]> Tue, 27 Feb 2007 19:58:27 -0800
Newsgroups gmane.games.devel.opengl
Organization Fat City Network Services, San Diego, California
Message-ID <[email protected]>
Hello!

I was wondering whether using GLUT hinders the performance of the
application in comparison with the plain platform-dependent approach
of creating a window using the OS API.

What prompted me to write this mail is that I have this fairly simple
program (does some calculations but nothing significant) that takes
100% CPU. It's quite possible that this maybe due to a bad driver,
since I recently updated to an unstable version of my Linux
distribution.

But, anyway, do you have any observation on this issue, does GLUT make
the game program slower or the difference (if any) is negligible?

Thanks,
Petar.
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-- 
Author: Peter Dobrev
  INET: [email protected]

Fat City Hosting, San Diego, California -- http://www.fatcity.com
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