RE: GL_MAX_TEXTURE_UNITS_ARB on a Geforce 7900
"Robin Charlton" <[email protected]> Tue, 26 Jun 2007 07:30:27 -0800
| Newsgroups | gmane.games.devel.opengl |
|---|---|
| Organization | Fat City Network Services, San Diego, California |
| Message-ID | <[email protected]> |
Aha! Thanks - much appreciated. - Robin Charlton -----Original Message----- David Forstenlechner Sent: 26 June 2007 15:06 To: Multiple recipients of list OPENGL-GAMEDEV-L That is the number of texture units you can use in traditional multi texturing. For advanced effects with multiple texture layers multi texturing is cumbersome, use Pixel and Vertex programs or GLSL instead, there the number you get through GL_MAX_TEXTURE_IMAGE_UNITS_ARB is relevant, which is substantially higher than the value obtained through GL_MAX_TEXTURE_UNITS_ARB on modern cards. David Forstenlechner Robin Charlton wrote: > Can anyone explain why an nVidia 7900GS (driver version 91.45) reports > only 4 texture units from GL_MAX_TEXTURE_UNITS_ARB? > > > > Thanks > > - > > Robin Charlton > > This e-mail may contain proprietary and private information and is > intended for the recipient(s) only. If an addressing or transmission > error has misdirected this e-mail, please notify the author by replying > to this e-mail. If you are not the intended recipient(s) disclosure, > distribution, copying or printing of this e-mail is strictly prohibited. > > It is company policy that employees of Antics Group Limited or any of > its associated companies (Antics) are expressly required not to make any > defamatory statements and not to infringe or authorise any infringement > of copyright or any other legal right by Email communication. Antics > will not accept any liability in respect of such a communication. > > No employee or agent is authorised to conclude any binding agreement on > behalf of Antics with another party by Email. > > Neither Antics nor the sender accepts any responsibility for viruses or > other destructive elements. The message has been scanned for known > viruses on leaving Antics but the recipient is strongly advised to check > for the latest viruses on its receipt. > > > > This message has been scanned for viruses by MailController > <http://www.mailcontroller.altohiway.com/>. > ----- FAQ and OpenGL Resources at: http://www.geocities.com/SiliconValley/Hills/9956/OpenGL -- Author: David Forstenlechner INET: [email protected] Fat City Hosting, San Diego, California -- http://www.fatcity.com --------------------------------------------------------------------- To REMOVE yourself from this mailing list, send an E-Mail message to: [email protected] (note EXACT spelling of 'ListGuru') and in the message BODY, include a line containing: UNSUB OPENGL-GAMEDEV-L (or the name of mailing list you want to be removed from). You may also send the HELP command for other information (like subscribing). This e-mail may contain proprietary and private information and is intended for the recipient(s) only. If an addressing or transmission error has misdirected this e-mail, please notify the author by replying to this e-mail. If you are not the intended recipient(s) disclosure, distribution, copying or printing of this e-mail is strictly prohibited. It is company policy that employees of Antics Group Limited or any of its associated companies (Antics) are expressly required not to make any defamatory statements and not to infringe or authorise any infringement of copyright or any other legal right by Email communication. Antics will not accept any liability in respect of such a communication. No employee or agent is authorised to conclude any binding agreement on behalf of Antics with another party by Email. Neither Antics nor the sender accepts any responsibility for viruses or other destructive elements. The message has been scanned for known viruses on leaving Antics but the recipient is strongly advised to check for the latest viruses on its receipt. ----- FAQ and OpenGL Resources at: http://www.geocities.com/SiliconValley/Hills/9956/OpenGL -- Author: Robin Charlton INET: [email protected] Fat City Hosting, San Diego, California -- http://www.fatcity.com --------------------------------------------------------------------- To REMOVE yourself from this mailing list, send an E-Mail message to: [email protected] (note EXACT spelling of 'ListGuru') and in the message BODY, include a line containing: UNSUB OPENGL-GAMEDEV-L (or the name of mailing list you want to be removed from). You may also send the HELP command for other information (like subscribing).