Re: OpenGL 3.0
Sylvain Vignaud <[email protected]> Fri, 31 Oct 2008 04:10:34 -0800
| Newsgroups | gmane.games.devel.opengl |
|---|---|
| Organization | Fat City Network Services, San Diego, California |
| Message-ID | <[email protected]> |
Jon Mayo wrote: > On Thu, Oct 30, 2008 at 5:15 AM, Sylvain Vignaud <[email protected]> wrote: > (snip) > >> Yep. It's a huge deception. Many people (including me) don't want to use >> OpenGL anymore. As you can see on the official forums: >> http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=showflat&Number=232422#Post232422 >> http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=showflat&Number=229374#Post22937 > What alternative is there? D3D only works on PC/Xbox/360 platforms, OpenGL ES 2? Which has only the useful interface of OGL. ----- FAQ and OpenGL Resources at: http://www.geocities.com/SiliconValley/Hills/9956/OpenGL -- Author: Sylvain Vignaud INET: [email protected] Fat City Hosting, San Diego, California -- http://www.fatcity.com --------------------------------------------------------------------- To REMOVE yourself from this mailing list, send an E-Mail message to: [email protected] (note EXACT spelling of 'ListGuru') and in the message BODY, include a line containing: UNSUB OPENGL-GAMEDEV-L (or the name of mailing list you want to be removed from). You may also send the HELP command for other information (like subscribing).