Re: OpenGL 3.0
Lorenzo Pastrana <[email protected]> Mon, 03 Nov 2008 00:55:28 -0800
| Newsgroups | gmane.games.devel.opengl |
|---|---|
| Organization | Fat City Network Services, San Diego, California |
| Message-ID | <[email protected]> |
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Hi,
This is very sad posts like this gets thru this list.
As you might know OpenGL is still the only solution on lots of platforms
and is definitively not dead ..
If your platform is DX enabled .. stick to it and don't bother having an
opinion on OpenGL.
And most of all, please don't make false assertions on the 'usefulness'
of OpenGL witch you can't measure.
LP
On Thu, 2008-10-30 at 04:15 -0800, Sylvain Vignaud wrote:
> Many people (including me) don't want to use
> OpenGL anymore.
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Hi,<BR>
<BR>
This is very sad posts like this gets thru this list.<BR>
As you might know OpenGL is still the only solution on lots of platforms and is definitively not dead ..<BR>
<BR>
If your platform is DX enabled .. stick to it and don't bother having an opinion on OpenGL.<BR>
And most of all, please don't make false assertions on the 'usefulness' of OpenGL witch you can't measure.<BR>
<BR>
LP<BR>
<BR>
On Thu, 2008-10-30 at 04:15 -0800, Sylvain Vignaud wrote:<BR>
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<TT>Many people (including me) don't want to use </TT><BR>
<TT>OpenGL anymore.</TT>
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Author: Lorenzo Pastrana
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